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stangeek

402 karma · joined April 5, 2011

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stangeek··on Making of the FF Franziska font
Great way to initiate people to the art of crafting a truly remarkable font. At this level, we're really talking about art... And I love the font - well done!

Unless I missed it in the article, I'd be curious to know how many hours / weeks / months it took from v1 to final version?

stangeek··on Chip-based credit cards are a decade old; why doesn’t the US rely on them yet?
...and he has been downvoted. Way to go, HN!
stangeek··on Chip-based credit cards are a decade old; why doesn’t the US rely on them yet?
informatimago is absolutely right, chip based (credit) cards is a French invention. If you want to read in English: http://en.wikipedia.org/wiki/EMV

"The first standard for payment cards was the Carte Bancaire M4 from Bull-CP8 deployed in France in 1986 followed by the B4B0' (compatible with the M4) deployed in 1989. Geldkarte in Germany also predates EMV. EMV was designed to allow cards and terminals to be backwardly compatible with these standards. France has since migrated all its card and terminal infrastructure to EMV."

stangeek··on Ask HN: How much traffic to expect if your project hits HN front page?
10-20k total if it doesn't go viral outside of HN. Maybe 100-200 concurrent at peak. Don't worry about your server, unless it's a box at your home it should handle the traffic...
stangeek··on Show HN: NumRace - Can You Count From 1 To 9?
Hi there!

1. Ok, thanks for the feedback. The annoying thing with Android is to be able to test on many devices, so thanks a lot for the feedback.

2. In principle you should only see a full screen ad every 4 games, not right after the first one. So apologies if this happened to you, again I'll investigate.

stangeek··on Show HN: NumRace - Can You Count From 1 To 9?
There is a game center leaderboard (just click on the cup).

Unity is pretty easy to understand - I'd say a couple of days?

stangeek··on Show HN: NumRace - Can You Count From 1 To 9?
Thanks!

I'm using the (free) indie version, which requires you to have the Unity splash screen at startup.

I find Unity to be really nice and efficient as a cross platform development tool (I developed this game over a week-end).

Regarding iOS requirements, I don't know, I think I used the default settings to be honest!

stangeek··on Ask HN: When reading the description, do you understand what my game is about?
Very useful feedback, thanks! Indeed context is important, and I did not realise this.
stangeek··on Ask HN: When reading the description, do you understand what my game is about?
Thanks a lot for your detailed feedback!

You are actually right about the swipe thing, and someone posted the exact same comment in his review on the appstore. So this kind of validates that I did something wrong there.

On the first part of your comment: I'm not sure I understand, but essentially when you tap a number it turns green, and then you just tap +,- or * to do an operation.

stangeek··on Show HN: Free, anonymous coding interview practice
I love the footnote on the homepage ;)
stangeek··on Ask HN: What do you use to organize your knowledge?
I use https://rawgit.com/lollipierre/react-bullet-app/master/index... - based on bullet journaling concept
stangeek··on Show HN: A little todo app with local storage
The repo is hosted here: https://github.com/lollipierre/react-bullet-app

Feel free to tweak as you wish :)

stangeek··on Show HN: A little todo app with local storage
Thank you! There are quite a few undocumented features (that you can see by looking at the code), I should probably write a FAQ at some stage...
stangeek··on Show HN: A little todo app with local storage
Hello OP here.

Actually drag and drop isn't implemented :) You can only drag and drop onto the trash to delete a task or a category.

Also, when you input a calendar event, you can start by the date (eg. 16/04/2014) so that they get sorted automatically.

I built this because I didn't want to have sensitive tasks saved in the cloud. It's just saved locally, and you can backup to your drive if necessary (or even to dropbox if you really need cloud backup).

Any feedback is welcome!

stangeek··on This App Trains You to See Farther
Thanks for this! The code is a joy to read through, this is really well crafted javascript.
stangeek··on Google's link to French privacy fine crashes watchdog's site
Errr, the links seems to be working fine?! Usual Guardian French-bashing?
stangeek··on Revive the Postal Service by making it a bank
Well, current postal services revenues (and outlook) mean that anyway you'd have to fire the 4th person eventually given high cost base etc. There's not enough work nor revenues for 4 people. So diversifying is actually a good thing...
stangeek··on Revive the Postal Service by making it a bank
Completely disagree with nmc. They offer only basic (useful) services, don't touch investment banking at all, and in terms of success already contribute to a fair share of La Poste's overall revenues. Which doesn't mean they don't have room for improvement, to the contrary. To me, pegging a bank to postal services is a no brainer given synergies etc.
stangeek··on [Show HN] ToDo app with local storage (built with react.js)
Link to test the app: http://rawgithub.com/lollipierre/react-bullet-app/master/ind...
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Ok. Rating widgets usually annoy me, which is why we didn't put one. But the downside is that we didn't get a lot of feedback, so we'll follow your advice and try to time it as best as we can.
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
With iMessage, those on SMS (who don't have an iPhone) won't see everyone else's replies. You can't do group chat over SMS.
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Thank you very much, we still have a lot to learn on web design. We'll rework the website based on your very constructive feedback.
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
So you're thinking of a button to share the chat transcript on Facebook? That's interesting...
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Many thanks. You are the second commenter to provide this feedback, I'm going to change the table right now :)
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
With iMessage, you can't do group chat with non-iPhone users, can you?
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Interesting, will look into this, thanks!
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
What we mean by this is that recipients do not need to have an iPhone (or even the app) to be able to participate.
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Yes, on the next update we will add a rating widget to encourage feedback. What is the usual approach to this? Shall we wait for the user to have used our app 5 times, 10 times, 20 times...? Any ideas are welcome.
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
Thank you!
stangeek··on From Miserable Launch to Decent Success in 3 Months, Thanks to Hacker News
The monetization plan is already there (in details), it's just that we don't want to spend time coding it if we don't have the required traction. Hope this makes more sense?
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