Unless I missed it in the article, I'd be curious to know how many hours / weeks / months it took from v1 to final version?
402 karma · joined April 5, 2011
Unless I missed it in the article, I'd be curious to know how many hours / weeks / months it took from v1 to final version?
"The first standard for payment cards was the Carte Bancaire M4 from Bull-CP8 deployed in France in 1986 followed by the B4B0' (compatible with the M4) deployed in 1989. Geldkarte in Germany also predates EMV. EMV was designed to allow cards and terminals to be backwardly compatible with these standards. France has since migrated all its card and terminal infrastructure to EMV."
1. Ok, thanks for the feedback. The annoying thing with Android is to be able to test on many devices, so thanks a lot for the feedback.
2. In principle you should only see a full screen ad every 4 games, not right after the first one. So apologies if this happened to you, again I'll investigate.
Unity is pretty easy to understand - I'd say a couple of days?
I'm using the (free) indie version, which requires you to have the Unity splash screen at startup.
I find Unity to be really nice and efficient as a cross platform development tool (I developed this game over a week-end).
Regarding iOS requirements, I don't know, I think I used the default settings to be honest!
You are actually right about the swipe thing, and someone posted the exact same comment in his review on the appstore. So this kind of validates that I did something wrong there.
On the first part of your comment: I'm not sure I understand, but essentially when you tap a number it turns green, and then you just tap +,- or * to do an operation.
Feel free to tweak as you wish :)
Actually drag and drop isn't implemented :) You can only drag and drop onto the trash to delete a task or a category.
Also, when you input a calendar event, you can start by the date (eg. 16/04/2014) so that they get sorted automatically.
I built this because I didn't want to have sensitive tasks saved in the cloud. It's just saved locally, and you can backup to your drive if necessary (or even to dropbox if you really need cloud backup).
Any feedback is welcome!