105 karma · joined March 7, 2016
I use the LazyVim distribution but I remember something in the docs about per-repo plugin settings
Mainly for stuff like quickly moving windows or highlighting.
But also I'm shocked Slay the Spire 2 on KDE is just working perfectly with the touch screen. Card games feel pretty natural with touch screens.
That's funny because they have been releasing a ton of named hero characters lately.
A (I'm unsure how large) portion of the community hates this style of game design and call it "Herohammer"
I play the space bugs because I like huge swarms of things, so thematically I agree with them.
I've got a small RPG prototype that runs in the console but would love to give it an actual GUI/sprite graphics.
Here's the first one:
http://revisionisthistory.com/episodes/04-carlos-doesnt-reme...
You _can_ do that remotely, but having it happen in person is way more reliable
Have yet to find a tutorial that wasn't great!
def foo():
exec("a=1")
return a
print(foo())
Fails with a NameError: Traceback (most recent call last):
File "test.py", line 5, in <module>
print(foo())
File "test.py", line 3, in foo
return a
NameError: name 'a' is not defined