885 karma · joined April 25, 2015
Very much this: The long run is vague, and the only sure thing is that we will be dead. But this is a small thing one can do now.
However, the framework’s author describes the usecase as building simple UIs for what otherwise would be used via the command line or for building UIs for cases when people can't or don’t want to learn a more complex framework (this could include HTML/CSS/JS, which is quite complex, if you do not know it yet!).
I wondered if that is something hard to avoid: Over time features get added, usability worsens. This might be general, but it could apply to FOSS in particular, which often takes a modular approach (cue UNIX philosophy) and rarely includes structures where potentially useful features are rejected in order to keep the whole experience simple.
I guess – this is what I did.
Video content seems not to be its main concern, but I can imagine that it is hard to scale if people want to use it to deliver video.
A lot of roles and best practices are for making software creation work in large organizations.
I disagree with the "dumbing down" idea: "old UX" (90s, early 2000s) focussed a lot on beginner-friendlieness and at this time a lot of people might have seen this sofware as being "dumbed down" from its predecessors. Menus e.g. are a staple of making GUIs more discoverable than command line interfaces, and at that time there were already criticism that urged for building more efficient text based interfaces (See "canon cat" and the "anti mac interface")