That's a name I have not heard in a while, but Borland C++ was a great tool back in the day. So was their database product, which I forget the name. Then it was like in 1 night Borland was gone. I think MS had something to do it. It just happened so fast.
This is what helps speed up `dnf`; edit `/etc/dnf/dnf.conf`
```
echo 'fastestmirror=1' | sudo tee -a /etc/dnf/dnf.conf
echo 'max_parallel_downloads=10' | sudo tee -a /etc/dnf/dnf.conf
echo 'deltarpm=true' | sudo tee -a /etc/dnf/dnf.conf
```
I have to say I am surprised by most of the reactions from folks regarding these "economic" decisions. This is how capitalism works, this is what its supposed to do: generate more capital for those who have it already.
Never heard of it, I am currently subscribed to Statia Pro, GEFORCE Now RTX, and MS Xbox Ultimate. Because I am 100% into game streaming. Its the future. But GEFORCE Now is the best. I have high hopes for Xbox.
I really liked Stadia, it worked well for me and played lots of AC and Destiny. Never had much of an issue and things worked well. Im bummed, but not surprised. No one seems to mention the real potential of cloud gaming: which is massive worlds and players on the same "server"; and I mean MASSIVE, the likes home PC's would never have enough power/graphics/memory/storage to handle.
Why does it seem like the further they explore into these particles and the particles that make them the model gets more and more complicated? It seems they are getting further away from the unified model and still have far to go. In my mind I would think that as they got closer to this unified grand theory of everything the "fundamental" particles and their model would be simple, not complex. Am I totally off base here?
My question is, how did you make it run exactly the same on all platforms (Windows, macOS, and Linux). No other cross-platform software works as seamless like this.
NVIDIA Optimus support - out of the box with a UI to switch graphics cards. The only other bistro I have seen to support it is Ubuntu MATE. All other distros require installation outside of the default package managers.
Nothing is more painful than to watch others copy and paste complex linux commands from Teams into the terminal, and watch the shell get corrupted. Windows copy and paste has always been a mess for me. macOS seems to do it much better, but X11 middle click is the best.
Proton, Linux gaming etc. do not work well unless you are running open source graphics drivers (... NVIDIA) and standard resolution 1920x1080. Try any of this with NVIDIA and display scaling other than 100% and you are going to have a bad time.
I suppose I need to explain myself. Alas I purchased the game on PC/Steam, Stadia and PS4. And yes I play on all of those, depending on what OS I am booted into and running and which part of my house I feel like playing.
In my experience some games are just very laggy, where others appear "optimized" for Stadia network. I can't put my finger on it, but my comparisons come from playing the same title on PC/Steam. Cyberpunk seems to have none to very little lag. And that's playing with the chrome cast device on my wireless, Chromium on Linux via ethernet and Chrome on macOS. All platforms work great with Cyberpunk, but Destiny 2 is another story.
Runs great on Stadia compared to PC (in my experience playing on both platforms). Google needs to make something of this. I even tried running it from Chrome on my old MacBookPro 2015 and was thrilled it worked and was a great experience.