6,458 karma · joined March 8, 2019
But I agree, I wish more leaders in the product development space would just stand up and say: "it's garbage, it's hostile towards our users, so we won't do it, because it compromises our values for a quick buck"
And yes, if your timeline as a dependency enjoyer is "is this project going to be maintained for 15 years" and you still assumed the answer is yes, it's kind of on you adding a dependency.
Is it too much to ask from people to read their own article anymore?
If anyone read this at all, they would have had the ick, and would have fired off a prompt to get rid of the most popular AI slop tells...
I agree that most companies do that, but in my opinion that's not really all that important. Some drift between the iOS and Android apps should be expected and accepted.
How long it takes you to ship this project? Two weeks.
And if you get help from Alice, Bob, and Charlie? Then it’s a year.
"I don't get it, why are they confessing? They are not confessing. They are bragging"
You make 10 commits over the weekend once a month for your fun side project, they won't police it (my assumption they can't and won't).
Your slop machines are running day and night, pushing hundreds of commits a day, day and night... You will get on their radar, take a look, then determine "yeah, this person can go somewhere else".
Having a follow button on the screenshot brings nothing and a logo is helpful when sharing (“hey it’s not twitter, I know it looks like it but it’s bluesky”) and looks subtle.
It’s just it’s a forum so people say things for discussions sake and get outraged by anything that a platform they don’t like is doing.
He doesn’t have 25 years of management experience for nothing, that’s a crafty vet move!
Before him, I found math and physics unintuitive, but he explained it in a way that (to me) made the whole high school physics trivial.
I studied physics at the university where I learned programming, and switched to software engineering.
So today it would be mainly just busywork, I’m doing those like twice a year, but need to put gas in my car once a week (roughly).
Sure, for some cases, the cost is going down. I and others on my team "one-shotted" impressive features in an hour of agent work that would have taken humans probably a month if done completely manually.
I've also seen agents going in circles for an hour on a fix that would have taken even a junior 3 minutes to get right (after it was struggling for 10 minutes, I wanted to see if it can ever get it right as an experiment).
And when taking a look at the whole organization, orgs still just aren't really shipping that much more quality features to their users as the impressive one-shot demos would make you think.
Because it's math, it's all mysterious and genuinely impressive, but in the end, if no human cares about it (apart from attention grabbing "it's so over" tweets and articles), does it really matter?
I was fine with meetup.com in its original form: it had the community of people wanting to go to events, it let you share your events to these people. People showed up to events.
And the price you pay is for you to access their users. If you think it's just an RSVP page, vibe code one in 5 minutes and try and see how many people will show up to your events.
It's a modern product development failure to think that you must be adding new features all the time. "Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away."