556 karma · joined February 4, 2010
Popeye's was mentioned in two Grammy-nominated songs in 2022, and dozens of other rap songs in the past few years.
Obviously, C++ set the precedent and people are familiar with it. But if you're starting a completely new compiler, why make the same old mistakes with syntax?
"Auto-Tune" is meaningless if you use it to refer to anything other than the specific effect popularized by Antares Auto-Tune.
EDIT: This guy is right about both of those tracks using Auto-Tune.
As a producer, my sense is that people who refer to "autotune" generally don't know what they mean when they say it, but they really want to identify some point in the history of music where things became "artificial". That's not how it works. Plus, people don't just throw a vocal track through some magical automatic tuner and get a perfect result. There is an unbelievable amount of manual work involved to produce a high quality vocal track.
This stuff has been going on since the beginning of pop music. Most pop hits since the 70s have had spliced vocals where ideal takes are combined. Since advanced sampling began in the 80s, we've had manual pitching and adjustment of tiny vocal clips. That became easier in the 90s with computers. In the 2000s, when full-featured DAWs and plugins became practical, we've had more automatic pitch correction, like the auto-tune vocal effect you heard from T-Pain and others. But there's always something manual involved, and there's a lot of work from the vocalist to make this happen.
Max Martin, the producer of countless pop hits starting in the 90s, has detailed many times that he combines dozens of vocal takes and corrects pitch throughout the entire vocal tracks. This is normal. People actually want this.
A journalist relaxing with poppy tea and writing about the experience is nice and cute, but when it comes to destroying lives, oxycodone and fentanyl are in a class of their own.
The legalization issue cannot be disentangled from the problem of big pharma and powerful opioids. Every year they manufacture and market billions of dollars worth of the most addictive drugs that humanity has ever known. These drugs are already effectively legal in the US.
Also, many SF2 soundfonts for SNES games already exist and use authentic samples. The SNES adds a low pass filter, which you can approximate with EQ, and it has an echo effect that can be replicated with a short delay.
The only downside is that they're intended for studio purposes and have very accurate sound, so the listening experience for bass-heavy music is less "fun" than consumer headphones. For mix testing and casual listening, I sometimes switch to the Audio-Technica ATH-M50X, which is the standard for EDM kids.
The problem is, not everyone is lucky enough to receive that kind of childhood care, even though it seems like it should be universal. Lots of people are massively fucked up and still have kids anyway, either accidentally or otherwise. And then their kids are put at a massive disadvantage in life and in human relationships.
It's usually difficult for people with decent upbringings to even conceptualize why a child might willingly remain estranged from their family. But there are a lot of people out there with really good reasons to do that.
Why don't we all just listen to one song, wear the same outfit and live in identical homes?
Regardless of whether they're useful, unique and irreplaceable information will be lost when minority languages are gone, as this information exists only in the minds of the remaining speakers. It isn't possible to back up this kind of information like we do with the Internet Archive or something.
The reason meth addicts have bad teeth isn't because of the dosage of the drug. It's because stimulants make you want to eat candy and drink sugar water, because meth addicts lose track of oral hygiene in favor of doing meth or something else more interesting, and because they're smoking it (along with other drugs).
The question of whether someone "has" a mental monologue is also complex. Is your friend saying they don't usually talk to themselves when solving problems, or that they never do? Are they saying they can't talk to themselves? If they don't do it often, and you do it more often out of habit, that's a different thing than "not having a mental monologue". The problem with these articles is that people conflate all of these concepts.
Also, a lot of data supports the idea that people aren't very good authorities on how their own minds work. Decades of research on psychology and consciousness can attest to that.
There's no way to prove what you're saying is true in any useful sense.
IMO, the only caveat here, and it may be a big one, is that of perception and imagination shaped by experience. I started learning music in my late 20s. Now, in my mid 30s, I can understand lyrics to songs when I couldn't before, identify chord progressions (a concept I had no knowledge of beforehand) and imagine entire arranged songs in my head. It's not that I didn't have a "mind's ear" before, it's just that I hadn't built a bunch of useful skills and conceptual frameworks to work with. Whether my music education developed new neural networks that might be detected or analyzed is another question.
This has to be the same way it works for visual artists. Obviously a skilled illustrator, painter or sculptor is going to be better at visualizing imagery than someone who doesn't do those things. If that's the case, just thinking about images a lot makes you better at visualizing images. Ultimately, that's not much of a shocker and isn't very interesting.
Do you think you could build this in 2 years? The answer is yes, you could.
And really, I doubt that many people make things "just for the heck of it". In reality, they probably have motivations but don't, won't, or can't articulate them.
It's a tracker, and not a sequencer-style DAW, but unlike every other open source DAW, it is battle-tested, non-beta non-alpha post-1.0 release software, and capable of producing commercial-quality music.