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pondidum

231 karma · joined November 25, 2018

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pondidum··on Printf debugging is ok
I also think that printf debugging is fine, but there are better tools [1] - however they might be more involved to setup, or not be available in your codebase.

[1]: https://andydote.co.uk/2024/11/24/print-debugging-tracing/

pondidum··on Print debugging: a tool among other tools
Thoughts after reading https://news.ycombinator.com/item?id=42219708
pondidum··on Htmx 2.0.0 has been released
Go: go templates and fiber for http serving. I have a mini framework for adding some structure to the templates (folder per feature: contains controller, templates, etc, and some naming conventions)
pondidum··on Show HN: I made a HTMX Playground 100% in the browser
If I understood correctly, you can achive this with `hx-target` and `hx-select` - I'm doing this in an app to replace an editor content based on which link is clicked.

- https://htmx.org/attributes/hx-select/ - https://htmx.org/attributes/hx-target/

pondidum··on Tracing: Structured logging, but better
Yes, and itel has instrumentation libraries which do this.

However, no automatic instrumentation can do everything for you; it can't know what are all the interesting properties or things to add as attributes. But adding tracing automatically to SQL clients, web frameworks etc is very valuable

pondidum··on Tracing: Structured logging, but better
They all look fine in "mobile view" in firefox, and on firefox in android.

It's all statically rendered html, and I don't see anything weird in the html either.

Do you have a screenshot and some device info so I can look a bit more? Thanks

pondidum··on Tracing: Structured logging, but better
As other posters have mentioned, the incument companies rebranding to Observability definitely are expensive, because they are charging in the same way as they do for logs and/or metrics: per entry and per unique dimension (metrics especially).

Honeycomb at least charges per event, which in this case means per span - however they don't charge per span attribute, and each span can be pretty large (100kb / 2000 attributes).

I run all my personal services in their free tier, which has plenty of capacity, and that's before I do any sampling.

pondidum··on Tracing: Structured logging, but better
Yes, but going to this effort, why not move to tracing instead?

A migration path I could see might be:

- replace current logging lib with otel logging (sending to same output) - setup tracing - replace logging with tracing over time (I prefer moving the most painful areas of code first)

pondidum··on Tracing: Structured logging, but better
Thanks, I have fixed the definition in the post! Turns out its just company slang for bating, rather than Finnish slang!
pondidum··on OpenTelemetry in 2023
Agreed the amount of stuff showing in stack traces can be annoying - but it does depend on language.

I agree 100% in javascript/typescript its annoying, and I would love to get rid of them, In go however, there isn't an extra stack frame. Nor in C# thinking about it.

The config file of functions to trace is a really interesting idea. How would you handle wanting to add data to the spans from inside those functions though? e.g. I want to add all kinds of props to the spans that can't be known except inside the function executing.

pondidum··on OpenTelemetry in 2023
The only thing I can recall being a bit of a stumbling point at the beginning was finding "my" trace from a local environment. I just didn't know where to find it. Once I figured that out I've not had problems.

The high-level view and being able to draw a box around something that looks weird on my graph, and honeycomb tells me what's different inside and outside the box is amazing (called bubble up, if you're searching).

It's faster than any other tool I've used; usually data is available by the time I've switched to their ui from the curl command to our API. It's mind blowing actually.

Other saas and self hosted options I've tried have all been awful in some way or other; honeycomb is a breath of fresh air, and going back to other tools after using honeycomb is painful.

I'm not sponsored or working for them btw, they just make one of the few products that I genuinely love using.

pondidum··on OpenTelemetry in 2023
Depends what you're trying to accomplish.

We're using middleware to start spans for http and message handlers, and then adding `startSpan` where we need.

I don't see a problem with `startSpan` everywhere as it's not much noiser than the `log.info` that would be there instead if we didn't have otel.

pondidum··on OpenTelemetry in 2023
Honeycomb's pricing is pretty reasonable - but looking at your volume, some sampling might help also
pondidum··on Feature flags in a CI pipeline
Only read the flag once! For multiple flags we tend to have the first step in the build read all flags we care about and export them to environment variables.
pondidum··on Feature flags in a CI pipeline
Sure you can use the environment variables, and if you have simple uses cases this is probably the best way to go.

In this case, we're using LaunchDarkly's targeting to serve different variations to groups of users, and also using the in built monitoring LaunchDarkly provides to see how often each is requested etc.

pondidum··on Feature flags in a CI pipeline
It actually does have different error codes; I think I just forgot to update the docs:

0 - flag on 1 - flag off 2 - error

I'll update the docs soon!

pondidum··on General guidance when working as a cloud engineer
From the link further up the replies:

> Deploy is the act of moving software into an environment and running it.

> Release is the process of making a feature visible to a user or subset of users.

In our case, we deploy often (10s of times per day), and make use of feature flags for releasing. Keeping an eye on data in Honeycomb before and after a deployment and before and after a flag is changed is part of the engineers job.

If something doesn't look like it's working as intended, ideally it is disabled with a flag, rather than needing to figure out how a rollback can be done (often it can't), or rushing a fix and roll forward.

pondidum··on General guidance when working as a cloud engineer
I understand that, but would counter with that it sounds like deploy == release, and that if that weren't the case, you could deploy more often.

However, I will admit it is a trade-off; some engineering time does have to be spent to get there, and perhaps that engineering time is better used elsewhere right now.

pondidum··on General guidance when working as a cloud engineer
What about secrets?

I like to do short lived credentials using Vault (e.g. vault can create say db access credentials dynamically), but for things like API keys where I can't do that..? Is the Vault KV store the source of truth?

pondidum··on General guidance when working as a cloud engineer
Oh now that is an interesting take!

Would that still be required if a deployment and a release are decoupled entirely, or is it unavoidable? Genuinely interested!

pondidum··on General guidance when working as a cloud engineer
You're right, hate is far too stronger term for this, I've updated the wording. Thanks.
pondidum··on General guidance when working as a cloud engineer
> Do not make production changes on Fridays

I ~hate~ dislike this advice. If you can't deploy on a Friday, you need to fix your deployment strategy. By removing Friday from when you can deploy, you're wasting 1/5 of your available days.

Note: deploy != Release[1]. Use flags, canaries etc.

[1]: https://andydote.co.uk/2022/11/02/deploy-doesnt-mean-release...

Edit: hate is far too stronger word for this

pondidum··on Content based change detection with Make
To address the purpose of make, this was written with a large multi workspace typescript project in mind: in the real project, there are many more make targets with dependencies on each other, and we don't want to waste time rebuilding the different workspaces if they haven't changed.

I wasn't sure whether including all that extra information in the post was worth it or not, so I hope this answers your question

pondidum··on Content based change detection with Make
I would also highly recommend shellcheck (https://www.shellcheck.net/) for useful error messages and warnings!
pondidum··on Content based change detection with Make
Oops, I'll fix that. Thanks
pondidum··on Content based change detection with Make
Correct, the state directory isn't being cleared. As this is mostly aimed at making ephemeral build agents faster, this shouldn't matter much in practice.

Having said that, there is definitely some work to do on keeping the remote storage somewhat clean.

pondidum··on Content based change detection with Make
Yes, you're right if you don't have remote storage enabled, otherwise it should fetch the missing assets back again.

The main use case for this is ephemeral build hosts to share the cache, but I want to work all these issues out too, so thank you for the feedback

pondidum··on Content based change detection with Make
Thank you! Yes, I agree there is a simpler build system inside Bazel waiting to get out; I'll definitely be looking into redo.
pondidum··on Content based change detection with Make
Thanks for those links, I will check them out tomorrow!
pondidum··on Bluetooth remains an 'unusually painful' technology after two decades
I've not had problems with bluetooth for years.

Printers on the other hand, never seem to work smoothly. How?

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