22 karma · joined March 5, 2024
I've seen cases contactless payment is not supported only for a particular brand and I believe it's because of missing software update on the payment terminal.
Unless it's a desktop with ups, in which case it should stay at 50%-80%.
I think the fundamental problem still remains that games unlike softwares are media and cannot be substituted with equivalents. By pushing their proprietary tech and neglecting native macOS ecosystem over the years, Apple has willingly pushed themselves in to the same corner as with console makers where they cannot compete with the value proposition of PC because of the overwhelming majority of exclusive titles that only run on PC. It's either all or nothing in terms of game coverage, because that's what ultimately allows consumers to "buy one device for (mostly) everything" for a hobby that takes significant upfront investment unlike netflix and hulu for example.