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mrdoob2

393 karma · joined July 7, 2010

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mrdoob2··on 3D framework for the web, built on Svelte and Three.js
Loving the editor!
mrdoob2··on New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
mrdoob2··on Show HN: I made a tool to compare time zones
Have you considered making it a PWA?
mrdoob2··on What is the Demoscene? An interview
To this day that's still one of the top WebGL sites!
mrdoob2··on What is the Demoscene? An interview
Glad to hear! ^^
mrdoob2··on What is the Demoscene? An interview
My pleasure!
mrdoob2··on What is the Demoscene? An interview
Oh! Was not aware! Unibrau¹? :D

1. https://demozoo.org/productions/4870/

mrdoob2··on What is the Demoscene? An interview
will do!
mrdoob2··on What is the Demoscene? An interview
In the 2000s I did a quite a few demos¹.

Even if it was fun I often felt it was useless because the skills I was acquiring were only applicable for game development and that was something I was not interested in.

It was quite a shock to me when I found myself working on a WebGL demo for Google² and all what I had learnt in the demoscene paid off (and has continued paying off ever since!³⁴).

1. https://ricardocabello.com/

2. https://experiments.withgoogle.com/3-dreams-of-black

3. https://threejs.org/

4. https://m.pouet.net/lists.php?which=153

mrdoob2··on CatalaLang/catala: Programming language for law specification
Came here to share the same thought.
mrdoob2··on How to store your app's entire state in the url
Made this thing in 2010. I can't remember if I saw the trick being used in another website before or not... https://mrdoob.com/projects/voxels/#A/bnciaTraheakhacTSiahfa...
mrdoob2··on Pokemon Card Animation
Definitely not more efficient. The only thing JS would need to do here is updating a 4x4 matrix. Everything else would be in the GPU.
mrdoob2··on Pokemon Card Animation
At least JS-powered renderers can do something about making sure it looks the same in all browsers. With CSS you can't do anything about the fact that this simple demo doesn't render correctly in Safari/iOS and Firefox/Android.
mrdoob2··on It's always been you, Canvas2D
+1
mrdoob2··on It's always been you, Canvas2D
"98% of all canvases use a Canvas2D rendering context" ō_ô
mrdoob2··on WebGL 2.0 Achieves Pervasive Support from All Major Web Browsers
Safari did.
mrdoob2··on Threepp: A C++17 Port of Three.js
Try with the dev version:

https://raw.githack.com/mrdoob/three.js/dev/examples/?q=node...

mrdoob2··on Threepp: A C++17 Port of Three.js
We are slowly moving away from that approach.

Have a look at the NodeMaterial API that it's being designed right now:

https://threejs.org/examples/?q=nodes#webgl_materials_nodes_...

mrdoob2··on Skittish: A playful space for online events
Intel GPU?
mrdoob2··on Condition: A 64KB WebGL Intro
Here's the list of some of his inspirations: https://twitter.com/FMS_Cat/status/1379090489488470018
mrdoob2··on Blob Opera
That's sad :(
mrdoob2··on Hum to Search Song
Beautiful!
mrdoob2··on 100k Stars
Thanks for debugging this! I'll see if I can fix it
mrdoob2··on A first look at Unreal Engine 5
No
mrdoob2··on Eloquent JavaScript 3rd Edition (2018)
I would recommend watching Andreas Kling's youtube series where he builds a javascript engine from scratch.

https://www.youtube.com/watch?v=byNwCHc_IIM

mrdoob2··on Finland adds the demoscene as a UNESCO intangible world cultural heritage
Yeah! I want to see! :D
mrdoob2··on Molten Bismuth Shader
FWIW runs at 30fps on a Pixel 3a :)
mrdoob2··on Bruno Simon – 3D Curriculum
It is open source: https://github.com/brunosimon/folio-2019
mrdoob2··on Web Design Museum
https://www.awwwards.com/ is a good start.
mrdoob2··on Web Design Museum
I don't think you follow the right people/channels. I see a wow effect every week.

Edit: some examples...

http://taotajima.jp/ http://mathis-biabiany.fr/ http://robinmastromarino.com/ https://demos.littleworkshop.fr/track

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