Here's me in 1995 talking about demos on Usenet!
https://groups.google.com/g/comp.sys.ibm.pc.demos/c/TR8hmM3I...
My demos were my resume (CV) at the time. I remember Jez San of Argonaut (Starfox) contacting me and wanting me to come interview for a development position. I was 16 IIRC.
A year or so after that I became a professional game developer. In fact, the game I was working on was changed from 2D to 3D overnight and I pulled out my demo source and ported the whole 3D engine over in two weeks:
https://youtu.be/t2kdKB18c7I?t=330
Demos really force you to learn everything there is to know about how a modern computer system works, CPU, RAM, ROM, bus, video, etc. That knowledge will remain invaluable.
I mostly do web dev in C#, but any time I write a single line of code my brain is thinking in the background "how many opcodes will this be? what about this branch? am I making an extra copy of this variable for no reason?"