61 karma · joined December 1, 2019
A lot of people work at Tlon with a lot of different perspectives on the world. It's not a vehicle for one guy. This is sadly a frequently asked question in itself. [2]
The problem, I think, is that there's a lot of inference gaps to clear in terms of how people understand computers and how they understand the internet that we simply dispose of. A lot of the project is an attempt to re-architect the entire stack to resist the flaws of the modern internet — everything we take for granted as 'the way it is,' from the annoyances all the way to the downright evil.
High level, start with the Wikipedia entry. [1] Then peek through some higher-level, overview docs. [2]
> Urbit is a friendly network: a network on which you can assume that a stranger is nice until proven nasty. Friendliness is a direct consequence of scarce, individually owned identities. We're not changing human nature, just creating the right economic incentives.
> Most forms of network abuse are "Sybil attacks": they rely on an infinite supply of fresh identities. Scarcity makes reputation work. Spam is a business; if the cost of a new planet exceeds the amount of money you can make by spamming from that planet until its reputation is trashed, there will be no spam. [1]
While it's true an intent was selling the parts of the address space Tlon has to fund its development, its business model for consumers going forward isn't really to sell you planets; it's more about bootstrapping the project and offering hosting and support.
For investors, purchasing address space (i.e. a galaxy or star within Tlon's ownership) is a way of investing in an asset that could be a source of income while also having some influence over how the network changes in the future, in the way a stockholder would a company.
Essentially the address space is an attempt to create and maintain ideal incentives for the ICANN-esque players (galaxies), down to the ISP-esque players (stars) and the everyday user (planets), and their devices or additional users (moons) in a way that sustains the entire network.
I'm not helping, am I.
Any other peer to peer solution is partial, and therefore not able to compete with the internet as is. Urbit basically plans around an identity system that prevents spam and abuse; a hierarchical packet routing structure for those identities that doubles as a de facto governance model (due to having a vested interest in the network, the higher up you go); a kernel designed to freeze, and its entire OS on top a series of event logs that mark down computations and new states; a functional language for this "internet where every computer is a database", and the encrypted networking protocol that uses UDP while still ensuring packets always find you.
So if you wanted to, say, have a group of people set as a peer list that others can subscribe to or join, or build or use applications that lets that peer list join chats or see a set of files based upon some arbitrary marker (like giving you $5/mo?) ... you don't need a million services to spread the load, one task per service, each person joining each service. You can just use your own computer. It's a personal server platform for a peer to peer internet. It's an internet designed to resist bad actors, and to resist AOL, to resist Facebook and Google — an internet that facilitates and preserves a Usenet-esque model of small communities doing stuff together on their computers.
(Obvious disclosure that I work on the project, again.)