I don't own a watch, but I think they probably implement this feature.
48 karma · joined November 3, 2012
I don't own a watch, but I think they probably implement this feature.
Speech uses the same part of the brain as thought apparently, so making someone say words prevents them from thinking during that time.
A proper conclusive test would ensure connection to the same Netflix IP somehow over a VPN as his home connection.
In game side to side motion, rapid changes in heights, UI that is not fixed in world space, things that are too bright, taking camera control away from the player (slow horizontal rotation seems to be okay, vertical rotations cause immediate headaches in my testing), FPS lower than 60, etc. The FPS one is particularly interesting I was mirroring on a monitor, and I couldn't tell that the FPS was low(it was running at around 35fps), but in the Rift is was super obvious something was wrong.
I attended a talk for developers given by the founder recently, and he mentioned that stairs also are troublesome, and ramps work better right now. Something to do with how the brain has been trained to know the sensation of climbing stairs.
As an Android developer I really appreciate what Samsung did in raising the bar for Android devices, and really bringing them to the mass market. High quality Android devices have been around for awhile, but it was far more common to see most people walking around with the low-mid tier Android phones. Samsung made it "cool" to own an S3, and now you can release and know that many of your users will actually own a solid Android device.
I'll also note that it doesn't take just 1 person to go corrupt, it also takes laws to change to let them act on that info and a court system that sides with them.
I have trust that they are indeed public servants, apparently a lot more than people here. I don't see them going after the every day person with the data they have. For that to happen a lot more bad laws would have to be passed.
I accept that things that I share on the cloud/with big tech companies are probably accessible by someone. I don't have any guarantee that the top people at Google/Yahoo aren't looking through my stuff--they certainly have the ability to do so.
As long as you're storing your data in a service like this, someone will have access, probably multiple people. This new PRISM stuff just tells me that a few more people have access, it doesn't really change much for me.
If you are concerned about this type of privacy I'd suggest living like Stallman then. It's not as if you don't have methods to keeping your data private.
Both correct size and the chrome one also had swipe gestures enabled. http://imgur.com/QYZElnq
Might be based on location (I saw you were accessing from U K).
Lately I've switched using emacs w/ JDEE to edit code and Eclipse mostly just for debugging and the Android XML layout tools, which feels much better. I'm really interested in this new IDE from google, it'd be better if I could do all my editing/debugging in one program.
Everyone I talked to legitimately thought that Marissa is bringing some much needed change to the company as far as I could tell, and I spoke to mostly software engineers, not PR people. Obviously opinions probably vary across the company and it's fairly large though.
It's a lot of interesting work and we're working on a product that could help a lot of people! The goal is to bring affordable eye care to people all around the world who need glasses but don't have access right now because the current testing tools are expensive and require significant training.
If you're interested or have questions, please contact EyeNetra at jobs@eyenetra.com!
You can also find out more about EyeNetra here, http://eyenetra.com/mission.html.
http://dl.acm.org/citation.cfm?id=234537 http://dl.acm.org/citation.cfm?id=91423 http://tobias-lib.uni-tuebingen.de/volltexte/2001/240/pdf/01... http://www.google.com/url?sa=t&rct=j&q=&esrc=s...
There were also a few other documents I had but they don't appear to be hosted online anywhere.
The Lorentz transformations are not as apparent as the visual effects, they're not canceled out though. You can actually see them, try speeding up and slowing down when you have >50 orbs. You'll see a warped view and such :)
I think the limitation would be on the GPU side, or at least it was on the system I was testing on.
We don't do gravity calculations, along with a few other things because we didn't have time and they make the other effects hard to see.
In the future I would have liked to continue with the project and implement some of this though.
Most of my work was on implementing the actual calculations for relativistic effects.
It was coded in Unity Game engine in C# mostly. The hard calculations are actually all calculated in a shader written in Cg (mostly just C) so they're on the graphics card.