I do use Git for source control-purposes, but this is the first time I hear of Syncthing. Would that allow for completely automated and frictionless syncing?
I've been doing the same for the past few years, but have yet to figure out a good way to sync things between my devices. Not that it bothers me too much, but sometimes I'd like to have that convenience.
I've found many good ones just from looking at games with high review score on MetaCritic. This is how I found Hollow Knight and Chained Echoes, for example.
On a side note, it's quite astounding what just a handful of people, sometimes a single individual, can accomplish. It becomes quite clear that the main limiting factor when trying to create a good game is simply your own imagination and creativity. A large team with a huge budget seems to be just as much of a curse as it is a blessing.
I'm just saying that what someone may perceive as rudeness, someone else may not, and vice versa. Social interaction and communication is a balance between many things, and if you don't take your potential for rudeness into consideration at all, people will probably not like you very much (which I guess some people are fine with). Either way, I don't think anyone would advocate for taking things to the extremes mentioned in your post.
I'd say it's up to the individual whether they find something rude or not. It's not an objective truth, and it certainly varies between cultures. On top of that, different forms of communication have different conventions and practices. Slack is different from normal texts, which are different from emails, and so on, and they permeate your life to various degrees.
Although I actually (and REALLY) hope you are right, I think a purely non-profit alternative would be doomed to fail. And my argument for this is pretty simple: How often do non-profits out-compete for-profits? Sometimes, maybe, but rarely.
The difference here is that even though there is a loud minority, and I agree with your assessment of 'less than 1%" of actual Reddit visitors, almost half of Reddit is not accessible anymore. If there ever was an opportunity to create an alternative to Reddit, now is probably the time, and Apollo is probably the best starting point.
I don't disagree with the difficulty of the task. I'm just saying that IF there would be an alternative, Apollo would probably be the best starting point, at least if one were going for fast scaling.
I don't mean the usage of Apollo in particular, but my understanding from what I've read is that according to some metrics, almost 50% of Reddit have gone dark, partly in support of Apollo. It's already the unofficial alternative to Reddit, except also kind of being Reddit at the same time.
Somewhat related, but I'd love for Apolloapp to break free from the Reddit API and simply become its own thing. It's backed by, depending on how you measure things, probably almost 50% of the Reddit community as it is. With some VC backing, or simply just crowdfunding to start things off, and continuous support from the subreddits that have gone dark, it could very well become a thing.
Interesting. I've personally found those changes very annoying as well (I've never used the mobile app though), but I never even observed a glimpse of some sort of public lust for boycott after those changes.
From my perspective, this doesn't seem like a straw, but rather a rock, that broke the camel's back.
From my understanding of TLS and how governments are able to block sites (IP, DNS, SNI) it shouldn't under normal circumstances be possible for them to block specific articles. Maybe if they somehow could control the Certificate Authority, they would be able to bypass TLS, but I don't think that qualifies as a 'normal circumstance.'
You added the paragraph about regulation after I had written my comment to your initial post, so I was really only talking about what I initially quoted. The question about regulation is complex and something I personally have yet to make up my mind about.
I think your comment more or less summarizes and combines Scott Alexander's 'Meditations on Moloch', and Yuval Noah Harari's 'Sapiens.' Humans were arguably the happiest as hunter-gatherers according to Harari, but those who survived and thrived were those who chose a more convenient and efficient way of living, at the cost of happiness and many other things; you are either forced to participate or get left behind.
I think if you were referring to AI in its 'current form' all along, then most people will probably agree with you, myself included. But 20 years from now? I personally think it would be arrogant to dismiss the potential dangers.
So if there is no distinction, by your own words, can you take yourself seriously or not? That is, by your own words, both AI and the Internet either pose a risk or they both do not; 'there is no distinction.'
Are you saying that the internet at large could pose a 'legitimate risk to human life such that we would go extinct in the near future,' or do you disagree that AI, when used as a tool by humans, could pose such a risk?
> AI has risks, but in my honest to god opinion I cannot take anyone seriously who says, without any irony, that A.I poses a legitimate risk to human life such that we would go extinct in the near future.
You are probably thinking of AI as some idea of a complete autonomous being as you say that, but what about when 'simply' used as a tool by humans?
> this is a game designed by the casinos to their advantage.
While I more or less agree with everything you said, could there really exist a casino where players have an advantage against the casino? I feel like even a casino that tries to be perfectly fair, and make a profit on other things like food and alcohol, would eventually go belly up because they would logically attract more 'cheaters' than any other casino, even if they did their best to stop them.
Ah, yes that is more or less my understanding of it as well. Though I would like to see how it would perform if given the state of the board as input to predict the next move, rather than a sequence of moves, since that is how we humans normally determine the next move. I believe the move history is only relevant when it comes to en passant and certain draw scenarios (like repetition and that 50 move rule). Needless to say, it would first have to be trained on those types of inputs, which it probably is not.
Edit: move history can also be relevant when it comes to castling.