980 karma · joined June 20, 2010
Anyway I’ve made a few little updates since this, the main one being you can share fireplaces with friends and enemies (both static and animated).
Thanks for checking it out!
Made with Godot and Swift, a casual manic arcade thing where you pop animals in increasingly exotic/banal locations.
Right now I'm only pulling from a couple of different RETS services but already it's hellish. Regular short term schema changes, terrible lag in pulling data (10+ minutes to pull 30 listings!), low API limits (cut off for pulling image URL's too fast but they won't give a limit - just saying "if we feel it's too much", so pulling images lags for hours as I have to be extra careful. Also no option to pay extra to speed up). That's before you get to matching up fields across multiple MLS's or dealing with weird crossover effects (MLS X cannot be shown in Y from RETS #1 - buts that fine in RETS #2).
In fact, I will give you all my money right now anyway, I'm going to go live in the hills far away from it all.
Santander's mobile app is awful though. It kind of works but it's a chunky pre-iOS 7 hybrid monstrosity. Web access is pretty smooth however.
Co-op who I was previously are a crap beast on all counts.
Bastard ran up £3k in premium rate calls by the time I got back to the hotel to cancel it. Luckily I was refunded for those!
Most recently they introduced Hyperloop (not that one!) which allows direct access to native API's, use of cocoapods etc directly from JS. That would be fantastic if it didn't require a team licence of $1200/seat upfront to even use. With React Native taking off and Nativescript also offering native API access, I can only see it withering behind the massive paywall now which is a shame.
Personally, most of my new projects will now be React Native as I'm confident it'll be around and well supported for longer.