glBindTexture(GL_TEXTURE_2D, texId);
glTexImage2D(GL_TEXTURE_2D, ...);
vs glTextureImage2DEXT(texId, GL_TEXTURE_2D, ...);420 karma · joined August 5, 2009
glBindTexture(GL_TEXTURE_2D, texId);
glTexImage2D(GL_TEXTURE_2D, ...);
vs glTextureImage2DEXT(texId, GL_TEXTURE_2D, ...);There is also this whole puzzle solving aspect to rock climbing that I was unaware of before I started climbing. You can mostly brute force your way through a route if you are strong enough but there is always a more efficient way to do it that uses a fraction of the energy. Figuring out the right way to do a route is very satisfying to my inner nerd.
Having the trackpad on the right makes a lot of sense, hopefully we start seeing more laptops that do this.
http://support.twitter.com/groups/34-mobile/topics/125-troub...
Specifically: Amazon MP3, Twitter, and Facebook.
Depending on how well a problem maps to the massively parallel architecture of a GPU, this may not matter.
That should be fixed with the new Android licensing server that Google recently announced.
http://android-developers.blogspot.com/2010/07/licensing-ser...
Edit: Well, fixed when developers update their apps (which they have a big incentive to do).