54 karma · joined August 26, 2021
Compared to tapes, MiniDisc was a godsend: no eaten tapes, random access playback, smaller size, better sound, song titles, and it was just so cool looking. I also used a MiniDisc a lot to record and transcribe meetings at work. The live audio recording was excellent.
The main disadvantage I ran into was that even with an optical digital connection, recording a 60-minute album from CD to MD took 60 minutes. I seldom ran into recordable media or prerecorded titles in the wild, even in New York (although Tower carried them), but there were lots of good online stores back then to buy blanks and new players.
I stuck with it until 2002, when the second-generation iPods showed up. It was easier to carry one thing, and not a player and a bunch of loose discs. I still have a giant anvil road case with a few hundred of them in storage, although who knows if they delaminate or turn into oil over the decades.
If you want a fast answer to a question from Microsoft, have your company pay two hundred grand a year (or more) for Unified Enterprise Support. They will be more than happy to spend hours on the phone with you working on your exact problem. One time I had them set up a conference call at two in the morning to show a team how to set up some byzantine Platform Builder installation, in Korean. Money talks.
In its heyday, there were a limited number of prerecorded releases, mostly from Sony. They didn't use M-O discs, and were pressed aluminum/plastic inside the shutter case, similar to a CD. They were supposedly much cheaper per-unit, but with a high setup cost.
I still have a handful of the prerecorded ones. My favorite is Pink Floyd's _Delicate Sound of Thunder_, which was two MDs in a special dual case that fit no storage system ever imaginable. Just looked these up on eBay, and I think I figured out my retirement plan.
Apple's OpenDoc was a pretty neat idea, until I actually tried it on an anemic Centris computer in 1996.
And I still have a few hundred MiniDiscs and a couple of players in storage. From 1997-2002 or so, those were in daily use on my subway commute, until the iPod came along.
(In reality, they were doing a lot more off-boarding than on-boarding in my last year there. And thanks to agile and daily releases, nobody had any free time to do less important things like training, days off, or sleeping.)
See also: https://en.wikipedia.org/wiki/Broadcast_automation
One reason I started this is we had a mix of junior people, people who came in from acquisitions, and people who had changed tools and weren't sure of best practices. This stuff was supposed to be documented in wiki pages, and a lot of times it was, but when we'd run through it hands-on, we'd find details that weren't documented or had gone stale.
Another reason is that formal written-in-advance training sessions are overbearing for everyone involved. They take too much time to prepare, too much time to give, nobody pays attention because they don't like being talked to, and if things go off script, the presenter has to scramble to adapt. It was better for someone to say on Monday "I need to know more about how we're supposed to be doing GitHub PR reviews" and then on Friday, I'd have a post-it of notes and we'd fire up a browser, go through a fake PR or look at an old one, and maybe talk about pain points or what isn't working.
Also, we'd record these and store them for posterity, and so people in other time zones could catch them later.
More info: https://books.google.com/books?id=sR5Cm_zeIekC&lpg=PA84&ots=...
Of course I'd chip in a few bucks to sponsor companies on GitHub. But I can imagine there are enterprise companies that work in an OSS repo that are going to have bad resource problems and may struggle to survive (literally).
I realize there's an issue with a learning curve, and I'm just a dumb tech writer, but I'd seriously throw a few hours a day triaging out GitHub issues or doing whatever else I could to help.
https://leginfo.legislature.ca.gov/faces/codes_displaySectio...
This was changed in 2019. Employers must provide a salary band, but it can be after an initial interview, and is not required in job postings.
The same code prevents employers from directly asking a candidate about their salary history, or relying on salary history to make a hiring decision.
(Employers can ask about a candidate's salary expectation, though. And the law doesn't say anything about benefits or non-salary compensation.)
I was a manager and hired people, and I never had a candidate who didn't pass the CCAT. But I'd have to qualify that with "a native speaker of English" and "in the US." I never hired in India or elsewhere overseas, but I heard from other managers that this could be a challenge, which makes me think the CCAT was a convenient way of weeding out "non-culture fits."
As far as layoffs and CCATs, they layoff decisions were always a few steps above me in the org chart, but what I observed was that the last couple of rounds were very directly related to employee age. NOT tenure, although being there for 20 years meant you were on the chopping block to be replaced by a few HPELs. But I saw people who were 50+ and only around a few years get cut. Maybe it was due to salary, maybe not. Officially, it was due to "a formula" that included "several factors" because of course basing layoffs on age is illegal.
Annual reviews were a bit bogus, because they were 1-5, with 1 being you were actively involved in a felony against the company, 2 being you were on a PIP, and you couldn't give a 5 to anyone. I would give a scattering of 3s and 4s, and then my boss's boss would say I had too many 4s, so effectively everyone was a 3, which doesn't do much for the "several factors." (It did play well into massively underfunding the bonus pool, though.)
The only other part missing from your story is how between every layoff cycle, there would be a giant rumor that Broadcom or Oracle or someone was going to buy the company for the rolodex and real estate, and fire everyone they couldn't offshore.
If you don't believe that, or thing that sounds petty or stupid, ask yourself why.
Do you feel like you need the job to survive financially? Work on that. Go read about FIRE. Look at how much money you spend and make. Pay off debt. Build a cushion. Spend less. Figure out how to get out of that hole until you can look at your paycheck in one hand and the pile of bullshit from your job in the other, and say "it's just a job."
Do you feel like you'd never find another job? Start career development. Take classes. Get certificates. Learn new skills. Tell your boss you need time at work for personal development to keep relevant and contribute at your company. Get them to pay for it. Get yourself to the point where if you had to walk, you have three other places begging to take you. You can say it's just a job if there are many more out there waiting for you.
Lack of sleep, depression, exhaustion, stress, and other physical and mental issues are a big problem, and those need to be addressed. Eat right, sleep enough, take care of yourself, see a doctor, see a therapist. Lots of good advice on this thread, and some of it may work, some of it may not. But as long as your life is defined by your job, you'll come back and the same thing will happen again. It's just a job. Tell yourself that until you believe it.
It's very likely if you talked to someone at Wind River, they would say "why would you want to release FlexOS for free when you could license VxWorks for a large price instead?"
I inherited this setup. Works great from my end, but we've got an engineering team that set it up and owns the plumbing of everything. That's key, because many orgs have a "we set it up, now it runs forever and you deal with it" mentality. And Gatsby has a super steep learning curve. And I'm not a designer.
Previously used Jekyll and still use it (minimally) for my blog. Jekyll is okay but once you get past a couple hundred pages, performance gets exponentially worse. Had a site with a few thousand pages, and builds would take an hour or more. And that org had the aforementioned problem. A team designed it, then got laid off, and I'm trying to read a dummies book to figure out what size hammer to hit the thing with.
I've been in this for 25 years, so I've used about everything else. Flare, DITA, FrameMaker, RoboHelp, PageMaker. No typewriters, thankfully.
In addition to the overlays, it came with dice, money, poker chips, and some other board game components you used in conjunction with the video game itself. I'm guessing everyone promptly lost all of this, which would make a complete system even more rare.
Magnavox didn't sell many of these, but made their real money patenting everything and then suing Atari and anyone else making a video game system attaching to a TV.