188 karma · joined June 29, 2017
You're saying that because he's respected by some academics, he is objectively worthy of respect. But that's contingent on those very same academics being worthy of respect. And I'm not sure that they are, personally.
This is a major problem in academia and other areas. The academics end up being judged by fellow academics, and any claim to merit becomes completely circular. That's how you end up with things like Brutalist architecture -- it's because the architects are seeking approval from fellow architects; and not the people who have to live in, and around, what they build.
Even worse, those academics who "suck up" to other academics end up having the favour returned to them. He scratches your back, you scratch his, then he scratches yours again... You end up with citation rings.
See Taleb's Skin In The Game.
Highly subjective. Some people have other hobbies.
> make the cable replaceable, i.e. have it also be connectorized on the headphone end.
I might try that.
To me, it seems that web design is a visual thing. And if so, then a WYSIWYG editor is the appropriate thing to use. I'm suspicious that some people here don't think visually, and don't see the value in thinking visually.
I don't know what people mean when they say "bad markup". I imagine it might include things like positioning elements using absolute coordinates. But I'm sure this is solvable by previewing the webpage on different resolutions, browsers and device types.
"GARCH does not work out of sample. It is a good story, but I was unable to use it in predicting squared deviations or mean deviations"
I haven't found it in Rob J Hyndman's forecasting tutorial either.
How does it fare in the Makridakis competitions?
https://www.quantamagazine.org/machine-learnings-amazing-abi...
The quadratic form in Blue is the norm squared of the complex numbers.
The quadratic form in Red is the norm squared of the split-complex numbers.
The quadratic form in Green is the norm squared of R⊕R, which is isomorphic to the split-complex numbers.
There's also the dual numbers. They're the only remaining 2d unitary algebra over the Real numbers, but they don't feature in the above paper.
We've got the following chip companies: Intel, AMD, Samsung.
And we've got a bunch of "fab" companies: Intel, TSMC, Global Foundries, Samsung.
What's the difference between the two sets of companies? Why can't Intel just buy a "7nm" processor from TSMC?
And what exactly is "7nm"? The distance between the closest transistors in a chip? Just guessing.
[edit]
From browsing Wikipedia, I gather that:
- A chip company designs a processor. The design is in the form of a circuit diagram(?)
- A fab company turns that diagram into a physical product.
So for example, ARM designs a chip, which then gets built by Samsung. ARM is strictly responsible for design, and Samsung provides a factory. - Garbage collection make performance unpredictable because of collection spikes.
- If you use a big library, you now have to load the library, which is an extra time-sink.
- Likewise for frameworks.
- Optimizing compilers optimize the 80% of our programs that don't need optimizing, and under-optimize the 20% that do.
(This is DJB's argument.)
That might be what he's saying. He didn't say anything about dynamic vs. static typing.Also, there's a counter-argument to this, that writing non-garbage-collected code might result in security bugs (to do with memory management). And security is a non-functional requirement that some might say is more important than speed. It's hard to judge though; there are loads of requiremenets in software dev, and it's hard to balance them.
And you can talk about charge in an area (sort of) if you multiply charge density by area; the result has units coulombs * metre^{-1}. I thought counting charge in a cross-section of wire was something people did, one way or another, even if the units aren't Coulombs but Coulombs*metre^{-1}.
I could very easily have misunderstood something. With the clarifications above, I'm not clear on what though.
I = q v . A
where q is charge density. A is an area (actually, a normal vector to some flat cross-section, with magnitude equal to size of area), and v is velocity of the charged particles. I'm using the dot product.If we check the units: (coulombs * metres^{-3}) * (metres * seconds ^{-1}) * metres^{2} = coulombs / seconds
By the way, I fudged the above to make "charge density" have units $coulombs * metres^{-3}$. I'm not the best person at physics.
- Review material on Moodle before lecture.
- Go to lecture. Don't write anything.
- Review material again on Moodle after lecture.
I don't know how you don't lose your notes, or have material missing from your notes because you were sick one day. - Variolation was common in England at the time.
- Wikipedia says that he *inoculated* the boy with smallpox. That means variolation.Regarding some of the advantages of zero-based:
- Indexing backwards from the "end". Your language can always add an `end` keyword like Matlab does, and this stops
being an advantage.
- Indexing cyclically using modular arithmetic. Yes, this is an advantage. Albeit a rare one for me.
I commit less off-by-one errors with 1-based, and I don't have to double-check as much -- so on balance, I prefer it.[edit]
The amount of karma this comment is getting is undergoing something like Brownian motion.
followed by normalization. Proof can be carried out completely in quaternion algebra.
An interesting degenerate case is when u=-v. In that case, another expression can be used: PERP(v)(vu+|vu|) {where PERP(v) means an arbitrary vector perpendicular to v}
followed by normalization. Both formulas need to be used in practice, depending on which one is closer to outputting a degenerate result.
See this paper on how to cluster using compression: https://arxiv.org/pdf/cs/0312044.pdf