10 karma · joined March 22, 2010
... but the barrier to success on the scale of FarmVille or Draw Something is very high. That's when a company with massive amounts of money that can be spent to hire game developers and market to users has a distinct advantage.
http://www.slideshare.net/bcousins/when-the-consoles-die-wha...
Essentially, the presenter makes the argument that the same thing that happened to the arcade industry is happening to the console industry. It really made me reconsider what I thought the future had in store for console games.
That's one prediction that was dead on and will probably still be accurate in thirty years: kids will always be kids.