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jdg

151 karma · joined March 24, 2008

http://jdg.net https://recurrency.us

working on tnbt. CTO of Recurrency

[ my public key: https://keybase.io/jdg; my proof: https://keybase.io/jdg/sigs/AguUDvk2UCOWdV_LwF9EsCFIPhNwLheqea5T3MKc2-s ]

submissionscomments
jdg··on Ask HN: Where to find freelance/contract iPhone work?
After my 4th app went into the store, I get e-mails all the time now. Release something fairly popular within its niche and the opportunities will start to come your way.

In the meantime, just keep trawling the usual sites. e.g., 37signals job board etc.

jdg··on Google's IPhone App Sets Trend Rebelling Against Apple's Rules
Crap headline. This has been going on since the app store first came out. Everytime I see an app using UIProgressHud or something similar, I laugh.

Google isn't setting a trend here. They're just following.

jdg··on Ask YC: Monetization on iPhone App Ad Networks?
PinchMedia is super friendly and would be more than happy to talk to you. Send them an e-mail (info@pinchmedia).

* Disclaimer: I just use their analytics package.

jdg··on The CEO Mark Cuban spoke to doesn't recall what he said
Add this to your /etc/hosts:

127.0.0.1 news.ycombinator.com

jdg··on The CEO Mark Cuban spoke to doesn't recall what he said
Perhaps because Cuban is a fairly prominent angel investor within the community?

Just because it's not relevant to you, doesn't mean it isn't interesting and relevant to the rest of us. If no one found it interesting, then it wouldn't get voted up.

jdg··on Ask HN: Possible to write iPhone apps on a PC?
The latest version of the SDK that isn't under NDA. :-)

Just do a Google search for iPhone SDK PPC. There are a few blog posts about how to get it working -- and it was relatively straightforward.

jdg··on Ask HN: Possible to write iPhone apps on a PC?
For what it's worth, while the SDK claims to be Intel only, I managed to get it mostly working on an old PPC powerbook.

The only piece that did not work was code signing.

In any case, just splurge for a Mac Mini if you're not ready to make a bigger financial commitment.

jdg··on 12 SQLite Resources for iPhone Developers
+1 for SQLitePersistentObjects (http://code.google.com/p/sqlitepersistentobjects/).

I'm using it in all of my applications that need SQLite access, and it rocks.

jdg··on Steve Jobs is not like you and me.
I never felt like the "initial switch" was that traumatic at all.
jdg··on Most bizarre Git service and other stupid Rails powered "businesses"
ehh, he's missing the point entirely. It's too bad he's disabled comments on his post.

Github is about social coding, whether that's private or public. It's about having a very, very nice UI on top of features normally hidden away behind the command line. It's about encouraging you to share your code.

Anyway, if you read through the rest of his blog it's clear he's a pythonista. And that's fine. But - jealous much? :-)

jdg··on Ask HN: What Rails IDE do you use?
TextMate user #719.
jdg··on Demand for iPhone Developers Up Significantly - Make Your Mark Now
The community is still in its infancy -- much like Ruby on Rails back in late 2004/early 2005. At that time, most of us were building apps for ourselves. A few months after that the contract market started to pickup. Then it progressed into more of a "full-time job" market, which has now eclipsed the contract market.

We'll probably see the same thing happen here.

jdg··on SEO is bullshit
Yawn. Haven't we had this conversation before?
jdg··on Apple sells record iPhones
Source?
jdg··on Apple blocks Pragmatic Programmers' release of iPhone book for developers
Key phrase: "which affects all publishers regarding this material". It's not just pragprog. There isn't any real news here other than they're taking it off their docket.

Same situation as before with their last blog post about the [redacted] SDK NDA.

jdg··on The iPhone Development Story: the 22-step process to shipping an iPhone app
Nah, it doesn't break your flow. These steps are everything before and after your flow. Flow, to me, is when you're in deep actually developing.

Once you have it up and rolling and have done it more than once, it's pretty easy. Setting up new projects is easy (1-3 steps rather than 20). It's just figuring it out the first time that is difficult.

jdg··on The iPhone Development Story: the 22-step process to shipping an iPhone app
This write-up is spot on the money. The only addition I would have, based on my own experience, is that you need to fill out your banking/tax info AS SOON AS YOU ARE ACCEPTED. It's a 4-week wait for approval on that part right now.

PS - Some of you may find my app, Warehouse, interesting. It's a native UI for Crunchbase.

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftwa...

jdg··on Ask YC: Billing Systems
Billing systems are a black box. They're typically geared for one product / company and that's it.

Do us all a favor and open source your code!

jdg··on The need for speed: Making Basecamp faster
New Relic is pretty sick. Definitely recommended.
jdg··on Ask YC: Health Insurance?
You're young. Health insurance is going to be relatively cheap.

I just signed up for a plan for my wife and I (26/25 respectively), and it's going to cost us around $250/mo with a reasonable deductible, office copay's and prescription coverage. Dental is an extra $50/mo.

The trick(?) for me was to contact the largest insurance company here in my home state (not California) and ask to speak to their small business department. We built a custom plan rather than using one of their "off-the-shelf" plans that most people would pick. This let me play with the numbers based on our medical history and what we felt we could cover as far as our deductible goes.

Really though, call a few of the largest companies and just start walking through the process.

One tip -- do it before your current insurance expires. At least here, if you are currently covered then there is no way they can decline you(?). The monthly cost may be unreasonable, but they have to at least offer you coverage.

jdg··on Ask YC: CMS? opinions?
Wordpress. Really.

Don't build one from scratch - it's a waste of your time, unless you're planning on turning it into a product later on.

jdg··on Software as a Service Rails Kit
$250 for just a demonstration of proper billing code alone is $250 well spent. I'm sure you will get at least $250 worth of ideas and gotchas out of it without even breaking a sweat.

Again, not a shill, advertisement or even a customer. I just know how hard it is to write good billing code. It's a bit of a black box -- not something that many people share. Unless you've built one yourself previously, this is the way to go.

jdg··on Software as a Service Rails Kit
Braintree is great to work with.

A few weeks back I hadn't heard of them either. My client was going to use TrustCommerce originally, but they couldn't get their act together and decided to not return phone calls or be very responsive. Responsiveness is SO important, especially on the web.

For example, I signed up for a demo (developers) account with TrustCommerce. 5 days later they have a sales lackie call me and ask me if I still needed an account. wtf? 5 days? No way. My client had started getting their application together etc before Christmas and was still waiting on various things from them.

By the time TrustCommerce called back, I'd already found Braintree (it was on the list of supported ActiveMerchant gateways). Submitted some feedback via their Contact Us form on their site, received an email less than an hour later. Then after a few back and forths, the CEO (without ever mentioning that he actually was the CEO, I put that part together later after I found him on LinkedIn) calls me to hash through things on the phone rather than back-and-forth via email.

They've been super great to work with so far. Their developer documentation is a work in progress, but anytime I've needed something (which hasn't been that often at all) I received a response within a few hours from someone on their side.

They have a great recurring billing API, it's extremely flexible, and also a way to get that data back OUT using their query API. They have a 'vault' that you can literally check anything into (jpegs of drivers licenses, whatever) - not just credit card numbers.

In short, their shit just works. The web interface they have isn't all web2.0ish, but it's concise and easy enough to navigate. I'd rate their site 10 out of 10 when compared with any other payment gateway out there. Plus, they blog. I mean, how many gateways do you know of have a blog? ;-)

jdg··on Software as a Service Rails Kit
This is really great stuff. I've had a few interactions with Benjamin in the past and he's a real pro.

While I haven't seen the actual code in the SaaS kit, I imagine it's top notch.

Billing is one of the trickiest things to get right. It's also a big time suck. $249 is nothing compared to the number of hours you'll spend writing, testing and re-writing your billing code. Believe me, you don't want to mess up your billing infrastructure.

(* Not a paid advertisement or a happy customer, just someone that has written billing systems over and over, and never been happy with the result.)

jdg··on Activation emails
I've moved to using soft email confirmation, meaning that it doesn't prevent the user from doing anything, it just removes a message on their dashboard or whatever reminding them to confirm their email address.

Context is everything, but 99% of the time soft confirmation or no confirmation at all is fine.

jdg··on Ask YC: Whats your Twitter handle?
http://twitterjump.com/communities/hacker-news

:-) (it's just a prototype, tossed it together in a couple of hours...)

jdg··on Ask YC: Whats your Twitter handle?
http://twitter.com/jdg
jdg··on Ask YC: Are you working part-time on your startup/project/idea?
You are not alone. ;)
jdg··on Not the first to market? Competitor has traction? You're screwed.
Chyrp and Tumblr are two different markets.

Tumblr is hosted, Chyrp isn't. There is an obvious differentiation there and it's two unique sets of users.

I agree that competition is healthy. I also agree that there is more than enough room (in most markets) for more than one player. However, once one player has a large amount of traction in the market it is difficult to uproot that player unless you are either a) uniquely different (and not just differentiated on features!), or b) you have an actual marketing budget unlike 90% of web2.0 apps out there.

If you don't, quit wasting your time.

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