33 karma · joined May 30, 2022
I'm assuming that's just authentic to the UX of the original unit, but since this is such a cool tool to play around with, it might be nice to have the option of a "digital" or "high contrast" theme which optimized UX color choices for legibility.
Also, the synth/emulation sounds great (on my laptop speakers, at least).
Way cool. Yes!
But genuinely, thank you!
One of the best I can recall.
God I, totally unironically, love HN.
You can literally still connect to this game from your terminal: telnet mume.org 4040 IIRC.
When I was a teenager, a buddy and I printed out giant copies of that map, laminated it, and put it on the wall in front of our computers while we hunted hobbits on our orc characters. Was pretty rad.
And yes, envelope times have different transition formulas between points, like linear vs logarithmic, as you stated. But again, having a direct map for of just A,D,S,R ms times would give you a rough approximation of amp env, save you a ton of time, and honestly, just serve as a sanity check sometimes, when trying to recreate similar "classic" subtractive patches between synths.
E.g. (totally made up values in this example) if you want to approximate the amplitude envelope from SH-101 to Bass Station 2, if the attack knob is at 5/10 position on 101, that's 500ms, which means you need to set attack knob to 6/10 on Bass Station 2 to get same attack time?
I hope this gets made one day, but I'm too poor and stupid to make it.
Anyways, this sort of system would make it much easier to create "universal" patches that would work between synths.
Godspeed bro.
Now, all this new hardware we're building is powering AI that is only proven to improve the quality of our software, and will likely displace many of the middle class "white collar" jobs we have left. Buckle up boys, we are in for a bumpy ride.
Sounds pretty meh listening to the synth itself in any demos I've seen so far.
Still an awesome product and piece of tech art.
Myself, I can't imagine buying this synth for anything other than putting on a shelf to look at and talk about.
App loads instantly unlike most modern games, and if you're in the US, you can quickly find a match. You can challenge anyone in chat room to a quick first-to-3 or first-to-5 which will take 5-10 minutes. It's a great adrenaline rush that totally takes my mind off coding b/c it's so fast paced and PvP. Then back to work.
Easy to get into for beginners, but the mechanics are incredibly deep and people have been mapping the engine out for 20 years, so there is so much to learn if you choose to.