330 karma · joined January 29, 2013
> Even if you stand all day, you still need to move around.
The purpose of the standing goal isn't just to be stood up, it's to stretch your legs and get you away from a desk (it doubles as a good reminder to take a break from your computer screen).
US seems to just have a more broad term for goods delivered that you didn't order and refers to it as "unordered merchandise"[1]. You're pretty much free to keep it, it seems.
The UK is more specific for what is classified as "unsolicited" and what is considered goods delivered to someone else by mistake[2]. Companies have a right to get their product back if it's the latter. Since the author did order a switch, a duplicate delivery would very likely be considered a mistake. If the author never ordered a Switch (and never paid for it) in the first place, they'd definitely be able to keep it.
Regardless, if this is the way Nintendo asked for the second Switch back, they were completely out of line.
[1] https://www.consumer.ftc.gov/articles/0181-unordered-merchan...
[2] https://www.saga.co.uk/magazine/money/spending/consumer-righ...
>I bought the Apple Watch yesterday, and yesterday is the keyword. How come I didn’t run yesterday? Thanks for asking, in fact I did run, but yesterday I couldn’t stream music because I had no apps.
The exact feature is described as "Stream 40 million songs with Apple Music right from your wrist". It's also clearly described on Apple's home page as "Coming Soon". Of course there are no streaming music apps like Spotify or Soundcloud yet. Apple's own music platform isn't even ready. I don't agree with Apple's approach of releasing a watch and announcing software or features that aren't readily available at launch, but I'm not going to then say "wait where is music streaming?" if I buy one before the feature is released.
What he could've done, given some patience, was sync a playlist of songs to the watch. It's had that functionality since day one.
>In summary, $432.92 for the Apple Watch Series 3 GPS + Cellular, $99 for the Apple Developer Program, $10/mo for Verizon, and $9.99/mo for Apple Music. I feel it’s a bit too much for just streaming music while I run, I’m happy to just go with a non-cellular watch and some music pre-downloaded.
The author is being misleading. The developer program isn't required, this is the price the author paid for being impatient. The rest of the costs are required for music, but cellular functionality != music streaming. It has other uses.
>I have to unlock the door, climb like 20 steps — it’s plenty of time to connect to the wifi. Then I have to take off my headphones before my sweaty t-shirt, so it would be great to just switch the current song to the living room airplay system, so that there’d be no interruption. I couldn’t do it, and don’t understand why switching between bluetooth and wifi shouldn’t just work
Wearable tech is hard. I'm sure a device with a bigger battery and more powerful hardware could do this, but it's a small piece of wearable tech on your wrist. Give it time. (I can see why this wouldn't be a feature right now since AirPlay is direct streaming and it'd likely mean users burn through their battery as they stream music to their speakers from their watch).
>On the bright side, earlier today I went grocery shopping, turned my iPhone in airplane mode, and paid with just the watch. For spending more money, the Apple Watch works great.
Apple Pay is great on the watch. It also doesn't need cellular data, you can use Apple Pay without an iPhone present on any Apple Watch.[1]
I personally have a Series 1 that I use when I go for a run, I leave my iPhone at home. I have a playlist of music synced. I'm happy with my watch and don't have any need for GPS or cellular for the time being. Syncing a playlist of music works fine for me.
[1] https://www.macworld.com/article/2916821/what-can-your-apple...
I really dislike Uber, but there's no question I'd rather use them in London than a black cab. This is one of those decisions that are likely to be fully justified, but will still suck for those who have come to rely on them.
From https://www.petri.com/windows-10-tip-using-the-lumia-950-wit...:
>Let’s be clear about how Windows Hello works on the Lumia 950. It doesn’t use facial recognition, but instead relies on the front camera and a nearfield IR diode so that the camera can clearly see your iris. When you enable Windows Hello for the first time, your iris is scanned and a cryptographic hash is generated and stored securely on the phone. When you attempt to unlock the device using Windows Hello, a new hash is generated and compared with the original, and if the two match, access is granted.
>Facial recognition on the other hand, as used in some new notebooks designed for Windows 10 and Intel’s RealSense F200 camera, uses three different methods to recognize your face: infrared, a standard camera, and a 3D camera. This technology requires more space inside the device and as such isn’t suitable for use in phones, but unlike iris scanning works at a distance.
You didn't get downvoted for mentioning a feature already implemented elsewhere, you were downvoted by trying to claim a device did something it clearly didn't.
The iPhone X is currently the only device to support face detection. All other iPads, iPhones, and MacBook Pro range use TouchID. It was years before it was ever added to the Mac, it'll likely be years before FaceID arrives as well.
Prices are often $15-$20 for most shows (and that's just plain old 2D) at the theaters local to me. The theater is fantastic though, great seats and it's always clean, but it's still $20 for 2 hours viewing. I only go if there is a movie I really want to watch. In most cases, I use the "I'll wait until I can buy/rent it on iTunes". With the exception of some blockbusters, many movies are available digitally within around 6 months. I can usually wait.
I like the experience of going to the movies. What I don't like is the near $20 ticket. For $10/month, I would absolutely watch many more movies at the theater using MoviePass.
There's a general assumption ITT that movie theaters are going to be swamped with MoviePass subscribers every single day. People who subscribe to HBO don't necessarily watch it every single day (I bet some people subscribe just for one or two shows, that's what I do). Sure, students and those with the time to do that might, but for many people, it's probably just a pass to go do something at the weekend. I would go to the movie theater far more frequently, but at most it'd be once a week and only if there's a movie I'm interested in. There are plenty of days/weeks/months where no movies appeal to me.
Besides, if you're not paying full price for a ticket, you'll be more tempted by the concession stand and their prices.
You're assuming that a) BMW has no viable EV plan and b) Tesla will be able to follow through with theirs. To say Elon Musk is an ambitious person is an understatement.
I don't doubt that the next decade in automotive industry is going to result in a major shakeup, but I disagree that it will result in some of the existing big manufacturers becoming a shadow of their former selves. It's the smaller ones like Mazda and Subaru that are more at risk.
Tesla's global sales EO2016 were 150k. i3 sales by July 2016 were 50k. All of Tesla's models outsold the i3 by 3x... which isn't a lot when you take into account that Tesla have more models and have been in production for quite a few years longer.
>How is BMW going to acquire all the batteries needed if they want to start selling 10x the number of i3s? They may adapt, but will surely lose their comfortable position in the market.
Unless they make a decision overnight to ramp up production 10x, this isn't going to be an immediate concern. Like Tesla or other EV manufacturers, they may invest in or build battery plants of their own. Tesla's approach is neither unique nor a once-only.
Besides, market share isn't everything. Just look at the iPhone. It's outsold by Android devices by a huge margin yet I don't think anyone would argue that it holds a comfortable position in the market. BMW has never been particular about it's market share, it sees itself as a luxury brand. It doesn't need (or perhaps even want) to have the most popular EV. It doesn't even have that now (it's in the top 3 though) and the market for EVs is much smaller. As long as the company is profitable and it sells well, that tends to be enough.
It would've been great to see Apple Music support added to either device but I imagine there's many reasons why they couldn't/wouldn't spend the resources doing it.
1. ZIP is a US-only term. Sure, it's easy to figure out, but it's postal code everywhere else in the world. If an address form has a country field, the form should at least change the label accordingly. If not, even just writing "ZIP/postal code" makes at least some attempt to avoid US-centric terminology.
2. Some countries don't use a postal code system at all. I've seen services make this a required field, regardless of country.
You can. Double-tap a word or character so it's selected, then do the two-finger select gesture on the keyboard.
Your point about Three is actually a reason why this agreement was needed. Why have none of the other carriers done the same? They have had years to act on this or make some effort to reduce the costs of roaming, yet remained complacent.
Don't assume the actions of one carrier represents all of them. Three is a great carrier but their market share is small compared to others. Other networks likely didn't make any efforts to reduce the costs for customers because they didn't need to. Additionally, Three's motive may be more marketing and attracting new users than simply for the good of their customers.
iCloud storage includes file storage, iOS backups, mail (if you're using an iCloud email address), and photos. It doesn't have the same features as Dropbox or Box, but I prefer it simply because it works fine for me. I'm on a 200GB plan and plan to upgrade once the family sharing plans are live.
Personally, $120/year for 2TB of online storage for a service I regularly use is actually great. But I'm still disappointed that iCloud only comes with 5GB of free storage and the pricing options of lower tiers hasn't really changed.
Soundtracks to movies, TV shows, and video games are an extremely popular genre, it's just one that goes unnoticed. Same thing with Classical music - arguably there are many, many people who enjoy listening to Classical music and can't wait to buy the latest album by their favorite orchestra. Just because there aren't billboard signs, music festivals, or Spotify music promotions doesn't mean it's not a genre that's of interest to many people.
Sure, the movie had a lot of problems, but that doesn't mean people aren't interested in the soundtrack. Phantom Menace is awful for many different reasons, but it's one of my favorite movie scores.
A $10 game on Xbox, PlayStation, or even Steam is considered fairly low-cost. On iOS or Android? Very few people are going to buy that.
I'd argue that this focus isn't necessarily to just make money, but to make money that mobile users simply refuse to pay up front. Most people don't think twice about paying anywhere from $10-$60 for a game on PC or consoles. Yet many will leave complain about an app or game because it costs $5.
Take the Nintendo 3DS as an example. Games vary in cost, but $20-$40 is most common for many games in the Nintendo Shop and on cartridge. There are very, very few games that are in that price range for iOS, simply because no-one will buy them. Instead, developers focus on IAPs as a way to offset that.
Pricing on mobile is caught between a rock and a hard place. IAPs have a terrible reputation because they're used (sometimes overly) frequently as a way to generate revenue from games that were released for free (or at very low cost). The alternative is to have users pay a fair, up-front price. That's not going to happen as long as people complain that apps cost $5 (which is usually how much that same person just paid for fast food or coffee that they didn't even finish).
>they are for dumb users (sorry I don't have other word for, and it's not even casual)
That is a sweeping generalization, and wrong. Why is it dumb if someone might be quite happy spending their own money playing Candy Crush on their iPhone? That's no different than someone wanting to use micro transactions in games like Overwatch, Call of Duty, or even a monthly subscription to WoW. Just because you think it's dumb, doesn't mean it is. If they enjoy playing the game, what does it matter?
After the critical reception of the new MacBook Pro range amongst the Apple community, especially pro users, everyone was questioning Apple's commitment to pro users, and the Mac as a whole.
I'm glad to see Apple doing this, but I can't help thinking this was totally reactive and pre-emptive damage control. If Apple had just released the Mac Pro speed bump, there would be even more of an outcry that Apple has given up on anything more than incremental changes.
The pessimist in me thinks that Apple simply had no idea that there was this sort of demand for pro Macs. Phil and Craig mentioned the iMac numerous times, as though to say "hey pros, there is a great Mac you can use", so they can still claim that they do make great, high-performance pro devices.
My guess is "next year" means "Holidays 2018", and my guess is that Apple has only recently started work on this. Apple hasn't been about modular design or expandability for a long time. With the rise in adoption of VR, there has been even more discussion about upgrading graphics cards (remember Oculus comments about the Mac?), and the age of the CPUs is another criticism. I just can't imagine Apple starting work on this some time ago.