167 karma · joined September 12, 2015
<body onload=F()>
before the canvas element, instead of having <script>F()</script>
after the canvas element 0|Math.random()*3
instead of parseInt(Math.random()*3)http://crossadaptive.hf.ntnu.no/index.php/2016/06/27/evolvin...
[1] https://sourceforge.net/p/sox/feature-requests/176/
Demo available here: http://demo.niland.io/
For example, it can output Drum Machine: 87%, House: 88%, Female Voice: 55%, Groovy: 93%
https://www.dwitter.net/d/104 (tunnel)
https://www.dwitter.net/d/302 (old school effect)
https://www.dwitter.net/d/406 (rotating cylinder)
Source: https://github.com/sigvef/arktis/blob/master/index.sigvehtml
Rendered website: http://arkt.is/
I wouldn't be surprised if the burning ship fractal could be coded on dwitter (i.e. with 140 characters or less) as well