3,189 karma · joined August 13, 2019
With multi-player games you are running a local simulation and it gets resolved server side and then reconciled locally. This hides lag and works great.
You lose this with streaming. Latency is constant and total. It's just not realistic.
honestly, I just use it for emulators like PS2 Dreamcast etc...
Marijuana is not zero harm, but guess what: Making it illegal is ALSO not zero harm. The drug war is an abject failure, US consumers have driven Mexico into a failed state with roving gangs of narcos who murder crowds of people with impunity.
"Studies say..." OK. Actually study weed then. Actually do clinical trials and apply science and tell us the actual results. Actually doing that has been prevented because it is a scheduled drug federally. So all we have is folk wisdom and half-baked one-off studies. "Linked to" has no scientific value, it is a term the news uses to scare people.
I think people should be informed and be allowed to make their own choices, as opposed to creating a huge and tyrannical law enforcement agency that will ruin a kids life for carrying a plant around.
Always funny how conservatives are the party of freedom, unless it's something they don't like.
OSX has also recently released a proton-style compat layer so we are seeing gains there as well.
For a long time Apple was outright AGAINST games. They wanted their machines to be for musicians and artists, not bratty kids.
Steam Machine is GREAT. But it still has warts around controller support etc...
Also, a lot of AAA games do not work on steam machine because of aggressive anticheat and DRM, and those vendors don't provide Linux builds. No spyware, no game.
The software for the UI just isn't there for Windows machines. There have been attempts but it is always janky and you end up pulling out a keyboard anyway.
Devs are afraid of piracy so they like the walled garden. They don't want emulators running because then they have to compete with the 90s-2015 era which is the golden age of gaming, and their newer games don't stack up ( except in graphics ). Nintendo doesn't want to compete with Mario Kart Double Dash on the Switch 2.
Also: Modern PCs absolutely MOG the Switch 2 and Xbox. The games are all in the same engines and cross-platform anyway, so piracy ends up useful.
I can justify $200/mo but more than double is not appealing to me.
Easily my favorite spec driven development framework.
It scored really well in our internal evals as well.
I think it has the most sane ceremony and its model fits my mental model really well.
I've also been working on a TUI that will automatically generate "phases" with each one being a openspec spec.
I would highly recommend trying out SpecDriven development. I found it to be the most productive way to work with LLMs for larger tasks, and I have found that it improves performance on larger tasks.
To me, this is where LLMs should go. Collaborating on shared documents that serve as a contract that then gets evaluated post-implementation
I've made multiple attempts to write domain-specific languages for LLMs to use to guide software architecture so that I can have higher-quality software architecture and also so that it can communicate ideas to me in a more terse way.
One thing that I think LLMs are lacking right now is information density. I'm a guitarist, and I like this game called Rocksmith, but I think that its user interface kind of sucks. It's fun to play along with the songs, and it's fun that it scores me on the songs and gamifies playing guitar. For dense notes, the user interface just isn't very good.
That kind of made me think more about information density. A sheet of notes is very dense, but it takes a little more time to process. Guitar tablature is slightly less dense, but I think it strikes a better balance between treble clef and Rocksmith. Really, I'd rather have all three of those presented to me.
This is really where I'd like to go with how I'm writing software now. LLMs: I'd love to be able to just create a specification that is very dense and describes domain-driven design concepts to the LLM, and then have a workflow that will do adversarial review to evaluate those concepts after implementing a phase.
This also kind of solves part of the problem with design decisions and artifact storage and all those things that we kind of see LLMs scatter around a codebase. If it exists in the spec, then it can be referenced later, and you can document changes, etc. Also, if you do the spec right, it could be language-agnostic.
Already at 25% functional unemployment
we evolved to eat caloric foods, in case of a famine that will never happen in the modern world.
I think we are too soft on people and we let dirtbags get away with way too much in the US but saying "its not that hard" is a cop out.
we get it you're a macho conservative. nobody cares.
Multiple rounds of generating small contacts documents that grow from the original idea , trying to keep each slice small enough to process for a human to approve/disprove .
Eventually it leads to a long list of tasks grouped by functionality. You start a new context and the orchestrator agent dispatches tasks to sub agents with a limited amount of information provided to each sub agent.
Also should have adversarial review and approval gates with other agents and roles.
"big government wasting their money on a bunch of critters"
I'm pretty left. The one thing I will never understand is how the right does not care about nature. Just insane to me.
I would take a kube cluster over a bunch of VMs I have to hand wire: wire releasing to, managing processes, restarting crashed processes, log aggregation, load balancing, networking, secret injection, cert management, DNS management, monitoring, etc... Any day of the week.
You just don't know what you're talking about, sorry. Kube is really easy now.
I would say:
- deployments - pods -services - ingress - namespaces - cert-manager - external DNS - external secrets - configmaps - hpa - docker - volumes/pvc
That's the basics
We walked in, and it was fine. Because it was all kubernetes and laid out like every other app for the most part.
The kube hate is just sad at this point. You need to know like 15 concepts that are all applied in the same way. It mostly just works.
It would be TRIVIAL in any other language, but noooo, I have to write a fucking max patch and deal with their trash visual syntax and runtime.
It is a plague in the programming field.
Not having unions is not a silver bullet for that problem. So maybe it is a false attribution/bias on your part
- creating a new addictive form of entertainment we can use to brainwash people
- Creating expensive data centers that MAY end up being extremely useful in the long run
and never for saving the lives of the people on our planet.
Humanity is doomed. We deserve it.
Seriously, look at their list of output. Just banger after banger. Not to mention their arcade hardware was top notch and was widely adopted.
Rest in peace David! Thank you!
Specific: guitar and music
To be fair: part of it was to be rid of me and to not have to watch me.
Beauty pagents? Go take a good long look in the mirror. That is pathetic. Is that what you want your kids to value? Passivity? Whatever the fuck beauty pagents encourage?
At least dance is a skill.
Its like reading Rick Rubin from a loser whose opinions I don't value at all.
They are a status symbol for middle class workers with no taste