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guiscreenshots

105 karma · joined November 22, 2015

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guiscreenshots··on Show HN: MazeBattles.com – Race to solve generated mazes
Love the idea! Execution could be much better:

1. Don't make people watch the generation of the maze. Why on god's green earth do I need to wait a full minute to play the game? It takes less time to solve the maze.

2. Allow for random matchmaking

3. Let me hold down a directional key to move multiple steps in the same direction. Feels like a lot of button mashing without this functionality.

Hope to see this grow!

guiscreenshots··on Signaling in tech is some fucked up shit (2016)
I would imagine some of the problems people have with web developers is this inflated sense of ... something. Comparing GMail with the moon landing is hilariously out of touch. If you hear these sorts of statements enough times it's easy to associate most web developers with delusions of grandeur.
guiscreenshots··on On Cumulative Advantage and How to Think About Luck
The house always wins because all of the games have a negative expected value, not because the house starts out with more money than you.
guiscreenshots··on Inheritance Often Doesn't Make Sense
He's describing the accessory belt. You're referring to the timing belt.
guiscreenshots··on The Role of Luck in Life Is Still Misunderstood
>> It could be that the results were built into the model’s design.

>Every true mathematical proposition is a tautology. I don't find this point particularly convincing. As long as the model's predictions match reality in interesting ways, it can lend possible insights on why reality might have certain characteristics.

I think the problem is that nothing about the model lines up with reality. For example:

- Each agent begins with an identical amount of capital. -- nothing like the real world.

- Every 6 months you have the possibility of doubling or halving your capital. -- nothing like the real world.

- Chance of doubling capital is proportional to talent. -- nothing like the real world.

As an argument for such a simple model they provide:

> The previous agents’ rules are intentionally simple and can be considered widely shareable, since they are based on the common sense evidence that success, in everyone life, has the property to both grow or decrease very rapidly.

Sure, success/failure _can_ increase or decrease rapidly, but is it the rule? Arguing the basis of your entire model on "common sense" seems weak. It would be better if they had provided at least some real world data where this pattern emerges. In my experience people seem to move a little bit up or down from their baseline, but I have never personally seen a swing from rags to riches or the other way around.

If they had begun by drawing parallels to the ways in which we see the real world and letting the model simulate it into the future it would be more compelling. As it stands, it seems like a set of arbitrary rules designed to reach their desired conclusion, albeit weakly through "it looks pretty similar".

guiscreenshots··on Show HN: One Click Shrug Emoji Copy
It's official: HN has become completely reduced to reddit
guiscreenshots··on Area 120 – A workshop for Google's experimental products
I couldn't spend more than 10 seconds attempting to read that website, what with all of the colorful shapes rushing this way and that.

How did we get back here in web design? It truly boggles the mind.

guiscreenshots··on The web looks like shit
OP wasn't talking about 14.4 - 56k. They said: "256 Kbps DSL"
guiscreenshots··on Legacy systems are everywhere
Alternate title and TL;DR: Troubleshooting systems is the same across all domains.
guiscreenshots··on Hidden Microphones Part of Government Surveillance Program in the Bay Area
So then, using your logic, the governments of East Germany and the Soviet Union would, at the time, have been considered permanent, as those governments were expected to last forever as far as anyone knew.
guiscreenshots··on Show HN: HtmlPy – HTML5-CSS3-JavaScript Based GUI Library in Python
It looks like a lot of work and thought went into this library. I'd love to give it a shot except that I have no idea what the output might look like.