Area 120 – A workshop for Google's experimental products
area120.google.com
area120.google.com
(It also unleashes the hounds of snark, as seen below.)
The main appeal for Googlers is that participating in Area 120 gets you out of doing Perf for an entire cycle. That's actually pretty huge.
When this was first unveiled internally I don't recall anyone saying this was more attractive than just leaving and creating your own startup. It never even crossed my mind when I decided to leave and start a new project, I can't understand what the upside would be.
A very low risk great shot at potentially leading a Google product and all the associated upsides?
2. It's not inability to measure Area 120'ers. Not putting participants through perf is ostensibly because they want to give a true entrepreneury environment where you are only measured by your product's success. Traditional performance review is...more complicated, to say the least.
It seems that A120 addresses both these issues.
Would you rather personally take your idea to YC or ZD? Which of the two do you think would be more successful in the long run? Which environment will actually motivate the "founders" and stimulate them to create something great and useful?
Area 120 is awkwardly addressing the fact that 20% time is dying and isn't working as the R&D model that once drove so much innovation at Google. The name itself is an in-joke about the tendency for 20% time to only come after you've done the first 100%.
I sure wish I hadn't been drinking water when I read this.
2017: "argh! the wood is running away!! Let's resurrect Labs"
("Google") which is focused on launching experimental products which are iterated quickly, and which may be discontinued at any time.
No, really?Like, I give my people time off for their projects, I help with mentorship, would help them go farther if needed. Let them own their ideas.
My objective as an employer isn't to extract all the value I can from an employee.
Think I'd still prefer to own the IP though if it was my own thing.
(I guess access to Google infrastructure could be worth it for some projects, and for people who have large stock grants who want to vest them out for another 6-12mo before leaving)
Area 120 has bounded reward, but the downside risk is measured entirely in opportunity cost. If your goal is a quick sale, the upsides may be comparable as well.
I'm serious.
https://area120.google.com/static/images/home/hi/Home_3_imag...
Plus, former Google employees are some of the most hireable candidates in the world. They don't lose job security when they walk away to chase their startup dreams like most of us do.
Yes the lucrative profits of the average startup :-D
Anyway, I applaud their effort, as I think it has a significant chance of empowering some people to build some awesome stuff that they were otherwise too hesitant to go at alone.
[1] https://en.wikipedia.org/wiki/Ben_Silbermann
[2] https://en.wikipedia.org/wiki/Kevin_Systrom
[3] https://en.wikipedia.org/wiki/Evan_Williams_(Internet_entrep...
If they try out their idea in Area 120 instead, then a) Google can own the product if it ends up being good b) It has a better chance at success with Google behind it c) If it fails, the "founders" are more likely to rejoin the mothership
There are many more, though.
...that are even more likely to to be cancelled without warning than normal Google products?
I'm positively quivering with anticipation.
I for one was grateful for the "experimental" things I got the opportunity to use, e.g. cancel after send.
Fully fledged products have more risk. And I've felt burned by multiple Google products in the past.
Let's say the first product announced by Area 120 turns out to be a great new chat app. Would you recommend your friends all download it and start using it? :)
Edit: Confused Google Labs and Gmail labs, my bad. Removed nonsensical comment.
That's exactly what Google has been missing all these years: a chat app.
https://news.ycombinator.com/item?id=10978871
Yes Google cancels stuff (usually not without warning). Experimental stuff? Even more likely to go nowhere, just as it says on the page. The response is, by this point, completely content-free.
https://en.wikipedia.org/wiki/Category:Discontinued_Microsof...
You can also add these to the list:
Wunderlist
Sunset
Games for Windows
Silverlight
Zune
Kin
XNA
PlaysForSure
Flight Sim
Expression Suite
SteadyState
Windows RT
Windows Phone 7
Forefront
Front Page
Money
Or Apple?https://en.wikipedia.org/wiki/List_of_products_discontinued_....
1) When a web service goes away, you can't keep using the old version that's installed on your PC/hardware you own.
2) In the vast majority of cases the products were not cancelled before the introduction of a replacement. Notable exceptions might include the Newton. And yes, it would probably quite normal to mention the Newton when a similar product was launched (i.e. the original iPhone) and may people did.
>Apple in particular has almost always continued with a device to fill the hole left by a product(excluding the Newton).
And it was replaced with a significantly higher priced device.
Not necessarily constructive, so much as pointing out a thing.
The optics are horribly bad here, to someone on the outside, hitting that landing page, it looks like "Gee we have these fans that will do almost anything to feel like they are on the 'inside', lets have a thought shower and see how we can exploit that!"
What's next, let us be early testers of the fully immersive VR environment? You know strap us into a harness, feed VR right to our brain, and harvest our thermal energy to power data centers?
How did we get back here in web design? It truly boggles the mind.
I avidly utilize extensions to block annoying crap like that, is there anything to disable that sort of "feature"
[1] https://css-tricks.com/introduction-reduced-motion-media-que...
Trying to open this on my old laptop results in a stuttering mess. If you disable WebGL it doesn't show as many flashy animations, which is a big improvement for me. I'm not sure how/if it's doable on browsers other than Safari, though. With Safari you can configure it so a permission prompt will show up when a site uses WebGL, and you can set it to one of Ask / Block / Allow / Allow Always. I have the default set to Ask, and will usually Block most requests, with the exception of websites I visit regularly and in cases where WebGL is clearly required.