30 karma · joined August 11, 2021
Whereas with the 5G, the core was redone from scratch: everything is a micro-service, a service mesh for discovery and subscription, etc ... . This base will be kept for ~30 years. So the 6G is going to be a "simple" extension of the 5G.
Why anyone would want to implement taxes in a video game is beyond me.: Generally you want to have money sinks in a game to delete currency.
[1] https://www.bnnbloomberg.ca/china-s-lipstick-brother-livestr...
Isn't MPLS used for routing and building SDN fabric where you applied a bunch of QoS rules depending of the MPLS tags ?, which as nothing to do with security.
Tomorrow, you buy your new shiny basic i10 proc. You then pay extra to unlock the fast multiply for our games, the fast simd for you AI and the upgrade for 4K decoding. After a while, you decide to sell on Ebay. Well your nice shiny software defined features are now worthless. Well not for Intel which has the opportunity to sell the same stuff twice or more.
What would be incoherent is for Intel to not juice this technology even more. Why not have a limited pool of licenses and let people compete for them monthly ?.
The problem is that the boundary of ownership is getting shifted, and by the look of if the consumer will loose.
Now I concur that this trend of "you own something but you are going to pay a rent for it anyway" is starting to get annoying. Even more annoying as it's seems to be the "accepted" new norm. For example with the new Mercedes car where you have to pay a monthly fee to unlock some extra degree of steering angle.
Do you just stop playing when it happens ?.
That's why carnivorous have short but large intestines: they digest proteins as quickly as possible before they turn useless.
Maybe a key point is to span a large amount of proteins intake across several hours (as bodybuilders do, if I am not mistaken).
https://www.pcgamer.com/this-indie-developer-spent-6-years-s...