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eigenbom

674 karma · joined April 6, 2012

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End of the Machinery Game Engine

209 pts·eigenbom·
93

How to take 7 years to ship a beta

medium.com·3 pts·eigenbom·
0

Show HN: Change my Twitter avatar

bp.io·2 pts·eigenbom·
0

I'm a dad

11 pts·eigenbom·
9

A collection of gamedev articles for NotGDC

eigenbom.github.io·4 pts·eigenbom·
0

Dynamic vs. Static Procedural Generation #NotGDC

medium.com·1 pts·eigenbom·
0

Ask HN: What are some poorly written but very successful open source software?

35 pts·eigenbom·
32

Procedurally-generated Mario game in space, made in 72 hours

asmb.itch.io·2 pts·eigenbom·
0

Moonman: Save file serialisation

discuss.moonman.io·2 pts·eigenbom·
0

Random wikipedia science article

gist.github.com·1 pts·eigenbom·
0

Coxeter–Dynkin diagram

en.wikipedia.org·2 pts·eigenbom·
0

National Novel Generation Month 2015

github.com·1 pts·eigenbom·
0

A game whose source code fits in one tweet

github.com·162 pts·eigenbom·
53

365 days of pixel art

medium.com·109 pts·eigenbom·
34

3.5 years of open development for a procedurally-generated adventure game

forums.tigsource.com·15 pts·eigenbom·
4

Moonman: 3 Years of Solo Gamedev and 2 Left to Go

13 pts·eigenbom·
8

3 years of my gamedev journey in gifs

imgur.com·1 pts·eigenbom·
1

I'm 2 years into development of my sandbox game, Moonman

bp.io·135 pts·eigenbom·
71