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dschroer

416 karma · joined April 7, 2020

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dschroer··on Back to Kagi
I have been using their API/MCP tooling. If I remember correctly its still experimental but it does work. I have it hooked up to my OpenWebUI instance.

https://github.com/kagisearch/kagimcp https://kagi.com/api/docs/openapi https://kagi.com/api/docs/openapi/section/mcp

dschroer··on The belay test and the modern American climbing gym
I did. It's behind me now and more importantly I'm fully recovered mentally and physically.

I don't live in the states so it's not as dramatic legally as you may imagine.

dschroer··on The belay test and the modern American climbing gym
You still need to be careful. I'm an avid climber. Most autobelay accidents happen because people don't clip in properly. However for me the auto belay cable broke after catching me. Resulted in five minor spinal fractures.

So from my experience I would say at least Google what are the common auto belay manufacturers and only use gyms that have them. True Blue and Perfect Decent are the only auto belays I will touch now.

dschroer··on OpenSCAD: The Programmer's Solid 3D CAD Modeller
TBH I am not sure but I suspect the answer is yes. I use OpenCascade as the base CAD kernel and it handles things like Z-fighting a lot better. I built DSLCAD after completing porting OpenSCAD to wasm because I wanted a better programmatic CAD platform. It's development is really "as I need it" from then on.
dschroer··on OpenSCAD: The Programmer's Solid 3D CAD Modeller
For those who are interested. I have been working on a similar CAD Modeler. I think of it as a spiritual successor to OpenSCAD.

It has support for bidirectional modeling (ex: get the height and width of an object and use it later) and multi part workflows to design more complex works.

https://www.dslcad.com/

dschroer··on Research into why some people have a better sense of direction
My partner is a medical doctor. She can't navigate around. I don't think there is any link. Navigation was something that I was taught early and is a skill like anything else.
dschroer··on Thirty Seven
There is something nice and pure about this site. It is probably just coincidence and random that the number 37 is seen around. Likely something along the lines of the Baader-Meinhof phenomenon.

However none of that matters. What matters is the site is there for all of us to enjoy. It made me smile and I appreciate that.

dschroer··on Making GRID's spreadsheet engine 10% faster
Good write-up. What was understated but I appreciate was that this optimization was done late and after being picked up via profiling. For devs there is sometimes a drive to do this kind of work early. It really should always be done late just as in this post.
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
You have a super interesting use case. Can you reach out on the github issues so that we can track it? From what I can tell you are trying to generate GCode directly from the software is that the case?
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
The goal of pipe is to allow the code to read top to bottom. I always found it hard to explain the way an OpenSCAD program reads upwards when nesting operations.

As for the syntax there are certainly a lot of ways it could feel. JS devs would likely be familiar with =>, F# and Ocaml |>, Java ->. In the end I just picked one that felt natural to type for myself. From my experience if you write in enough languages you develop the ability to switch as needed.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
For sure I would accept a PR! One of the goals I have here is to try and make it approachable to expand for others. If you have an idea on how to make this work please feel free to work on it.

To save time up front I would suggest doing a bit of design work. Feel free to make an issue and post things like example code snippets of how you would like to see this work. We can work together to make this feature a reality.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
You are probably right. The Linux hacker in me still kind of prefers having a bit of style to names. Maybe over time this will change.
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Thanks for checking it out. I am glad you like it.

1. Now that you have asked for it, I certainly plan on adding `loft`. Thank you for the suggestion. Looking quickly it looks quite reasonable to implement. I would expect to add it in the near future.

2. It is a digital art coloring book image that I filled in and used as a background.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Hey. I'm glad that this is what you are looking for. At the moment there isn't constraint based modeling. However given that you have a programming language at your disposal you can model your constraints yourself.
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
I am not very familiar with the homebrew packaging process. I would be happy if someone wants to help set that up.

Ill take a look into KittyCAD. Seems like a cool idea and is worth digging further into.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
From my understanding JSCAD is aiming to be 1:1 compatible with OpenSCAD. So both strengths and limitations will come with that.

DSLCAD is a new take on the idea. Right now it doesn't support bending, however from my personal opinion, DSLCAD is simpler to develop for and should make it an easier platform to add bending support to.

Feel free to add an issue asking for bending and we can hash out how to make it work. Getting the API down is often as hard or harder then implementing the solution.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Having renders "auto focus" has been on my mind. Probably will be coming soon. I was focused on getting the language and runtime in better shape first.
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Fixed. Thank you :)
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Its using open cascade.

I am not a mechanical engineer. I am a software developer however I have worked closely with engineers and have some experience with CAD applications.

Really most of my decisions come from working on larger projects in OpenSCAD as well as my contributions to the OpenSCAD project (WASM port).

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Interesting. I just tried your example and it worked on my end.

Have you tried rendering any of the examples in the repo? I know its not ideal but just to see what is going on. Please add an issue on the repo so I can try to fix the issue you are experiencing.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Not yet. Its certainly something that I want to support. I want to avoid supporting all the formats so settling on a few clear options in the space is the goal. Right now its only STL since its super standard and doesn't force me to cover everything. I will likely move away from STL as things settle.

Feel free to add a ticket requesting your favorite and I can look into moving to that format in the future.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Should be fixed now. CI issue
dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
It is designed for use with an external editor. It watches the files and hot reloads when you save changes. I didn't want to do a sub par job building my own text editor.

I cant wait to hear about how it turns out for you.

dschroer··on Show HN: DSLCad – a programming language and interpreter for building 3D models
Thanks for the suggestion. Ill see what I can add to make it clear.
dschroer··on The Joy of Small Projects
Very cool project. I love the fact that you did it in a weekend.
dschroer··on The Joy of Small Projects
I have had this feeling a lot with my project. One thing that might work is break down the compiler itself into smaller projects. If you cant solve it all in a weekend try solving just a part of it and then calling that the project. Then move on to the next part. In the end up are building up to it without overwhelming yourself.
dschroer··on Multiplayer in Godot 4.0: Scene Replication (Part 1)
I think the two can live interchangeably. Pooling and such is more of an optimization technique.

For a tutorial like this limiting the number of concepts to throw at the reader is better than making sure its 100% production ready. I would be worried if reading a post like this was all you need for your entire games netcode in prod.

dschroer··on Show HN: Stormah, cloud notes stored in your own Git repo
Its a frontend for your notes. You can read and edit your notes using a web interface while storing them in git. A bridge from the git tools to a UI that people expect on the go.
dschroer··on Open Question: How Can We Fix Files?
Do the in-browser storage services help this? Usually you need extra apps and some don't even have them. It would be nice if they didn't continue fragmenting. I suspect a large number of users don't know that it could even be mounted to their FS.
dschroer··on Ask HN: What is your blog and why should I read it?
I have my own little tech blog: http://schroer.ca Really its a collection of projects that I find interesting. So things from Chromebook bios updates, photogrammetry and even medical stories. Whatever I feel deserves to be written about.