https://www.amnesty.org/en/latest/news/2025/02/meta-new-poli...
79 karma · joined January 25, 2013
https://www.amnesty.org/en/latest/news/2025/02/meta-new-poli...
It’s all fun and games until the cost of beef and oil skyrockets.
For most of the global south USAID was the arm of America they were most likely to interact with. It was food and schools and medicine and disaster relief. It was soft power and goodwill.
Not only has the longest charm campaign in history ended, but a door to China and others been opened.
BTW - They’re still censoring human rights violations.
Tiananmen Square is the first place to start.
Physical media use to account for half of a films eventual gross. Some films even did better. See every cult classic (Office Space comes to mind easily).
When you’re making films that have to be produced for second run distribution on physical media they had to fit on VHS cassette.
Studio VHS production ended in 2006. Netflix VOD began in 2007. At that point the length of your film stopped mattering. It took a few more years for studios and directors to realize it, but that was the actual end of economic constraints.
There are so many more concerns around LLM use that for a lot of people the goals haven’t moved at all and that it remains there is no ethical use of A.I. not the least of which are:
There is no argument for A.I. that doesn’t amount to providing capital access to labor without providing labor a reciprocal access to capital.
The source material was ingested without permission or license of the copyright holder. No residuals are being paid. If your industry relies on crimes to exist it probably shouldn’t.
Hyperscalers are adding data centers to under developed and rural communities dramatically raising the cost of electricity while consuming water and providing few jobs.
A tragedy of the commons as the internet balkanizes into more and more walled gardens specifically to prevent the ingestion of intellectual property.
Of the 90’s era deck building games it had the most advanced mechanics. The unique, beautiful, brilliance of the game was an element of randomness built into the game be the cards themselves.
Your deck was a stack that you would often draw the top from to determine random elements. Then place the card on the bottom (there’s more to this rule, but good enough for now).
Experienced players could learn to count cards in the end game, creating either fast, dynamic play or hard fought chess battles, jockeying for positions slowly undermining your opponent.
Tournament games had a time limit, but I’ve played regulation decks for 3 hours.
Lucasfilm eventually pulled the license for lesser games, but for a while it was amazing.
2. No. Again not helpful. This is a domain specific problem. I will say I'm waging a now multi-decade war against singletons. Dependency injection is the way to go. For Swift checkout Swinject, it really superpowers your testing.
3. Haven't touched it... yet. My primary projects need to ship and my secondary projects haven't hit the point of UI. Won't until later this year. Then I'll deal with SwiftUI. Combine, however, is my new hawtness and I recommend diving into.
The ecosystem is amazing. I love the tools. Xcode is a joy of an IDE to work with. There's some room to improve, but compared to everything else... it's not even a question. The community is full of people who are full of wonder and excitement.
As a web dev, you probably already know some Ruby and have some familiarity with some build tools that I didn't when I came to iOS dev. That'll help. You won't be exclusive to Apple. You'll be using CocoaPods and Gradle and Bazel and Jenkins and Travis and god only knows what else. On any given day I code in Swift, Objective-C, Ruby, Kotlin, and Groovy.
At the end of the day, remember you'll be doing this 40 to 80 hours a week. Make sure you enjoy it.
Now "home made pasta" starts with flour and eggs.