158 karma · joined February 19, 2013
There's no point to this post other than a trip down memory lane. I wish you the best with this project!
It's not exactly a nice move to link to the download folder before the main website has been updated, because as you might notice this has resulted in a lot of confusion from normal HN users who don't follow the Blender mailing lists/developer forums closely. The release is in fact today, the 30th of July, but possibly several hours from now, as many developers are currently at SIGGRAPH in California.
Even if the link is changed to https://www.blender.org/download/releases/2-80/ (which it probably should be), that page hasn't been updated since RC3, which will possibly just confuse more people.
It would probably be better for the Blender community to not jump the gun and wait until the website is updated.
One advantage of Blender being open source is that you can use any previous version forever. And the previous versions are quite good!
(1) Blender's legacy rendering engine which has been around since the '90s
Aside from the fantastic new features geared towards existing users, which are described in detail & with pictures in the OP, this release also makes Blender a lot more user-friendly for those who haven't used it before. 3D software almost necessarily has a steep learning curve for new users, as you have to learn not only how to use a new program, but also how 3D content creation itself works. But in this release the developers and designers have made an effort to get rid of the biggest "gotchas" that many new users complained about when using previous versions of Blender.
If you've wanted to get into 3D content creation before, there's never been a better time!
https://www.osapublishing.org/oe/abstract.cfm?uri=oe-26-18-2...
Edit: Fixed link
So what all those countries have in common is that a large portion of the male population has actual military training.
* Netscape a.k.a. Firefox
* Blender (http://blender.org) was commercial until 2002 when the company behind it failed. The rights to the code were bought for €100,000 of user donations.
* Lightworks, a video editing program, is apparently supposed to become open source, right now it could be described as "freemium".
To be fair, there's a lot of intellectual property at stake.
Well that sounds really sustainable.
Worth noting: Sproutcore was used to build iCloud, apparently.