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davidgaleano

31 karma · joined July 10, 2012

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davidgaleano··on Mod. 5140 - IBM's First Laptop Computer
You may like this: https://kingjim.us/products/pomera-full-suite-typewriter-for...
davidgaleano··on Why do everyone's logo fonts look the same? (2020)
I think the recent rebranding of ILM was quite successful, it is less bland that the previous one.

https://youtu.be/oEj-2qmtvrU?si=KvfZ5KzwvHgjPoYP

davidgaleano··on London Medieval Murder Map
This one does require an account: https://www.police.uk/ You have to select an area and then select crime map.
davidgaleano··on London Medieval Murder Map
The equivalent for current crimes: https://crimerate.co.uk/crime-map
davidgaleano··on DuckDB – An embeddable SQL database like SQLite, but supports Postgres features
What about one single client writing and multiple clients in read-only mode? Any problems with storing the file on network storage? Basically, how far can you push it before it is better to just use PostgreSQL?
davidgaleano··on DuckDB – An embeddable SQL database like SQLite, but supports Postgres features
Can multiple separate clients access the same single-file database at the same time?
davidgaleano··on Netflix removes Community episode due to “blackface”
The whole series is full of racist jokes from racist characters, it is a bit strange that they pull the episode with the least racist joke on it.
davidgaleano··on Immudb 0.6.0 release – open-source, lightweight, high-speed immutable database
Anyone else gets a 404?
davidgaleano··on Ask HN: Best Free Python Editor?
Vim with coc-python works very well for me: https://github.com/neoclide/coc-python

“Built with rich support for the Python language (for all actively supported versions of the language: 2.7, >=3.5), including features such as linting, IntelliSense, code navigation, code formatting, refactoring, snippets, and more!”

davidgaleano··on Lily of the Valley – May Day in France (2010)
Weirdest yet is that I finally decided to watch Breaking Bad and the last episode I watched also mentioned Lily of the Valley :-)
davidgaleano··on Typecasting: The Use and Misuse of Period Typography in Movies (2001)
Did he ever get a reply?
davidgaleano··on Comdb2 is open sourced
VLDB 2016 paper with some benchmarks here: http://www.vldb.org/pvldb/vol9/p1377-scotti.pdf
davidgaleano··on OpenBenchmarking.org – A Platform for Benchmarking and Performance Analysis
Well, at least they made their hardware and software survey public: http://store.steampowered.com/hwsurvey
davidgaleano··on Ga.me – new 'online game console' now in open beta
What games did you try? Do you get any errors on the JavaScript console?
davidgaleano··on Ga.me – new 'online game console' now in open beta
Which OS? Does WebGL work fine for you?
davidgaleano··on Ga.me – new 'online game console' now in open beta
Safari on iOS dotes not support WebGL, so I guess none of the games would work for you.
davidgaleano··on Turbulenz HTML5 game engine is now open source
One of our colleagues wrote this article about our decision and the process we followed to migrate our existing JavaScript code to TypeScript:

http://news.turbulenz.com/post/47457658846/mostly-painlessly...

davidgaleano··on Video: Quake 4 running in WebGL (with real-time lighting, physics and particles)
Just to be clear, this is not Quake 4 running in WebGL, this is a WebGL engine using Quake 4 assets.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
It seems to be a bug in the latest beta of Chrome when using backbone.js (which we use):

https://code.google.com/p/chromium/issues/detail?id=136381

davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
Most of the developers at Turbulenz use Ubuntu, so everything does work on Linux, it was more a case of lack of requests for a Linux version of the SDK so we concentrated our release process in the versions that our developers needed at the time. Now that we have a couple of requests for a Linux version we will probably release one shortly.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
Everything run in pure WebGL. The sound used Web Audio (but we also support HTML5 Audio).

We do not demo anything running with the plugin any more.

Lack of WebGL support is the only reason to use the plugin. Now we also have a pure JavaScript 3D physics and collision solution (to be available on the next SDK release).

davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
Most of our developers use Ubuntu and I just tried to play Score Rush and it worked fine for me on Chrome under Ubuntu. Perhaps the browser is black-listing your video card and not supporting WebGL? If I can get more details about your system I can try to help.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
This one:

    http://www.youtube.com/watch?v=k2C5govjl5Y&list=PLF06FB93083F1D460&index=7&feature=plpp_video
I apologise for the darkness of the recording of the Quake 4 demo, we did another presentation at Develop - Evolve this morning that will show the demo in all its glory.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
Sorry if we did not get the message across correctly, sometimes is hard to find a good simple example to explain what your product can do. As asadjb said it was just a way to say that our product allows development of complex 3D games, as we demonstrated by our game demos and our FPS demo.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
Could you give some information about which browser are you using and were are you located? which game are you trying to play? Thanks.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
I think we need to update that bit in the whitepaper, it was written long before we developed our WebGL stack which as you pointed out now uses WebSockets. We are working on a multiplayer version of Score Rush that would be available on our website for everyone to try.
davidgaleano··on Turbulenz HTML5 gaming platform and engine released free of charge to developers
We did demonstrate real games using our technology, this is the presentation I gave at WebGL Camp Europe:

    http://www.youtube.com/playlist?list=PLF06FB93083F1D460
The demonstration at Develop Evolve was more business oriented.

All our tools and pipelines are explained and documented on our SDK, online docs at:

    http://docs.turbulenz.com
You are free to download the SDK and try it for yourselves, but we will try to provide more specific details in the future.