It's not perfect but this, speaking as a casual observer, is something I think will improve with time. It took far too long to move away from fixed d-pads and now more games are experimenting with on-screen zones you tap to fire. There's still a lot of unwieldyness exactly as you noted but I think this is a surmountable challenge.
Matter of taste. A pc gamer will hate a mobile control scheme but I can play Cyberpunk fine on my S10 with the touch controller and if it had even the level of customization that CoD Mobile or Pubg Mobile offer the player I'd go so far as to say I could be happily comfortable. Imo, people underestimate both how poor the quality offerings are on mobile and how far ui control design has come (in the few top tier offerings that exist). Cloud gaming kills two birds with one stone in that it suddenly adds a plethora of games to mobile that are good in the real way while simultaneously mitigating the mounting costs of being a pc gamer (maybe consoles too but I can't speak to them) by letting me run high-end games on average hardware so long as I have a good internet connection.