See eg "The Myth of RAM": https://www.ilikebigbits.com/2014_04_21_myth_of_ram_1.html
90 karma · joined January 1, 2025
See eg "The Myth of RAM": https://www.ilikebigbits.com/2014_04_21_myth_of_ram_1.html
Yeah; that completely eliminates the cache misses / memory latency you'd have in practice. Of course eliminating that bottleneck is useful if you want to purely optimize CPU speed, but probably not quite as representative of real workloads. Also makes sense then that different array sizes give similar results: streaming tends to be fast anyway, regardless of the array size.
If you benchmark it as something like `for q in queries { contains(q); }`, especially the branchless variants are probably executed in parallel by the CPU, and you are measuring throughput instead of latency. That may or may not be relevant depending on the application.
- in the initial `Contains` code snippet (and all early-break variants), most performance is probably lost by branch misses on which element returns true. Probably much better is something like `table[0] == fp | table[1] == fp | table[2] == fp | table[3] == fp` (which might actually get optimized to int/SIMD anyway; who knows).
- What is shown in the table with benchmarks? I assume 'operations' is the number of lookups, but how large is the array? Memory latency is probably one of the big effects on overall runtime? - It's probably more useful to show time per lookup than mean 'total time'.
- Also, how do you run the benchmarks? If you make a fixed array of queries and query those many times, the same cachelines will be hit and you won't measure memory latency. Also, in this case the branchpredictor might learn all branches, so best is to only do each query once in your benchmark.
- You don't really comment on the differences between benches with different number of 'operations'. Are there any takeaways from this? (otherwise just don't show them?)
- Maybe you could try with some `u8x8` SIMD instructions as well? Although the bitmasking is also cute as-is :)
Generally my feeling is that at these speeds, designing for branch-predictability for short strings might be more important than absolute throughput.
I also looked a bit into radix and distribution sort at some point over the past year, but in the end high performance sorting is actually too big of a thing to just do quickly on the side, as your post well shows :") In fact I wasn't aware of the associativity issues for radix sort. That's definitely something to keep in mind and investigate.
Will definitely refer back to it once I'm looking at sorting again in more detail at some point!
Indeed I did a bunch of competitive programming! But actually there my favourite topics are combinatorics, graph theory, and number theory. I'd usually leave the datastructure (read segtree) problems to my teammates.
I super enjoyed that, and indeed was looking for a PhD where I could do similar things (because my time at Google was boring in comparison -- mostly just software engineering), on the intersection of new theory and practical fast code. I decided on bioinformatics, because this is exactly a field that has a lot of data, and the amount of data is growing fast, so that fast algorithms&code are needed, both in theory (big-O) and practice. Generally I've been super excited working on various problems in this domain, and I'd say it quite closely matches my compprog experience :)
The final goal is to index DNA, say a human genome, or a bunch of them, and this is static data.
Then as new DNA comes in (eg is read by a DNA sequencer) we can efficiently query against the index built on the reference genome, and this reference is often fixed.
And since DNA sequencers are still increasing there throughput and accuracy, it's always good to have faster algorithms as well.
And yeah, maybe I should just label all of then with throughout for consistency.
But yes, as new technologies stack up, we achieve exponential growth in throughput in the end, which usually enables new science :)
In fact, I'm pretty sure a similar formula could be made to work for higher branching factors, although it would surely be slower. (Probably it depends on the number of times 17 divides the final index it so, which is not great, but with B=15 it would be the number of factors of 16 which is easy again.) The more annoying issue with not storing everything in the final layer is that we have to keep a running-answer for each query as we go down the tree, which I suspect will add measurable runtime overhead. But maybe that's a tradeoff one is willing to make to avoid the 6.25% overhead.
I suspect that at higher core counts, we can still saturate the full RAM bandwidth with only 4-5 cores, so that the marginal gains with additional cores will be very small. That's good though, because that gives CPU time to work on the bigger problem to determine the right queries, and to deal with the outputs (as long as that is not too memory bound in itself, although it probably is).
On the other hand, most of the latency is in the last few layers, and probably there isn't as much to be saved there.
The biggest problem might be that the bottom layer will anyway have to store full-width numbers, since we must be sure to have the low-order bits somewhere in case they weren't covered yet in earlier layers. Or we could have variable width encoding per node maybe (instead of per layer) but that does sound a bit iffy on the branch predictor.
In the end I guess I kinda like the simplicity and hence reliability of the 'just do the full tree and the first layers are cheap anyway' approach. Probably another factor 2 speedup is possible on specific datasets, but anything beyond this may not be reliably good on worst case inputs (like is the issue for the prefix partitioning methods).
There's also the extreme of simply storing the answer for each possible query as a u32 and just index the array, but there the overhead is much larger.
Rank-select is also interesting, but I doubt it comes anywhere close in performance.
I happen to also be working on a minimal perfect hashing project that has way higher throughput than other methods (mostly because batching), see https://curiouscoding.nl/posts/ptrhash-paper/ and the first post linked from there.
Also (radix) sorting is very memory bound usually, and we probably need to sort in at 16^2=256 buckets or so to get sufficient reusing of the higher layers, but I don't have the numbers of what a round of radix sort takes. (My guess is order 1ns per query? Maybe I'll find time to investigate and add it to the post.)
It was great while computers were not really a thing yet, but these days it's often so meaningless. We see papers with 2x speedup with a lot of novel algorithmic stuff that sell better than 10x speedup just by exploiting CPUs to the fullest.
Even myself I kinda think theoretical contributions are cooler, and we really need to get rid of that (slightly exaggerating).
But no, this is actually part of my PhD research. The next step will be to use this in a fast suffix-array search algorithm.
Anyway very happy that this is also showing off what rust can do
Doing this stuff in Rust is absolutely possible, and I'd do it again since my C++ days are now past me, but the endless transmuting between portable-simd types, plain rust arrays, and intrinsic types is quite annoying.
Also rust is not made for convenient raw pointer arithmetic. There plain C would be much more to the point.