327 karma · joined December 15, 2017
edit: i spent many hours on genesis[0] and did my first lpc scripting (area building) there
...damn...its hard not to want to start another MUD...
EDIT: i know this post is NOT a MUD project...but the solo-MMO dev story just struck a nostalgia chord in me
i would agree that there is an amazing amount of productivity to be gained by reaching for mastery over a language.
that said, the efficacy of that mastery is determined by how "useful" the language is in a wider context. this is, for better or worse, highly influenced by "popularity" when it comes to programming languages.
Mastering something like brainfuck? ymmv ;)
^apple's iOS
...why not?
^yes. this, and access to technology. there was a pretty significant time where low-end PC tech could support little of the more "advanced" gaming trends. i played many text-adventure, MUDs and 2d platforming games (PoP, chopper commando, etc) because that was what would run on the machine i had access to. my neighbor had a pentium with a cd-rom...which is where i learned of myst ;)
i have a deep love of text gaming (online and off) because of this...and i can 100% see why it may not resonate so well with others