1,250 karma · joined May 25, 2017
The pace that the market is moving is pretty incredible in direct contrast to the landscape even just 5 years ago when MOBA's owned the world.
This in conjunction with other nimble, highly accessible entertainment experiences (Tiktok, HQ and its clones, etc) make for vast and extremely fickle landscape vying for attention. It's really fascinating to zoom out and watch it unfold.
Personally I'm just thrilled to see the level of production around eSports really kick off. Games that have been around for a decade plus now (CS:GO, Dota 2, Street Fighter) now have these incredibly high quality events and online coverage that for me have shifted my attention away from many traditional sports I used to watch.
Exciting times for sure.
It's not a cure all wonder drug however, and will really only assist in inducing the drowsiness that parleys in to sleep, just to manage expectations a bit - but it really is highly effective when combined with solid routine / environment.
Dota 2 was chosen because it's a nice combination of pre-determined rules (to an extent) and an extremely complex problem set of possible moves and actions. Dota's development team also was really supportive to this effort and they have an API that suits the Open AI team's purposes of interacting with the game really well. Great fit all around.
Dota 2, especially when played 5v5, is orders of magnitude more complex than in terms of possible decisions and moves than Go.
It was a really wonderfully done event overall and there's several interviews throughout with different folks from the OpenAI team.
Affluent duo with super privileged private school educational pedigree land top tier entry level jobs @ big tech co and bootstrap for an incredibly modest 6 months before raising a relatively fat seed round from big VC firms IN 8 WEEKS and bemoan "how terrible the process was".
Oh woe is fucking me.