HNHacker News
TopNewBestAskShowJobs

coolelectronics

356 karma · joined September 18, 2022

submissionscomments
coolelectronics··on Show HN: Firefox in WebAssembly
Unless you're running every origin in a different instance, I wouldn't use this as a daily driver, since a site would only need to find a renderer vuln to be able to read the rest of your cookies as multiprocess isolation is disabled here
coolelectronics··on Show HN: Firefox in WebAssembly
It is required in order to yield the event loop and force an implicit sync on OffscreenCanvas. There is technically a slower workaround for this but JSPI is coming soon anyway to firefox 153 and safari 27.
coolelectronics··on Show HN: Firefox in WebAssembly
$25k of tokens, closer to 30 billion I believe. It only took a few days to actually get the engine up, the hard parts where most of the effort was spent was squeezing out performance and increasing stability, as well as attempting the JIT.

Firefox was chosen because its single-process support was in a better place than chromium/blink. WebKit is also possible, it was done by a friend of mine earlier https://github.com/theogbob/WebkitWasm

coolelectronics··on Show HN: Firefox in WebAssembly
We also plan on adding extension support to https://github.com/HeyPuter/browser.js soon, which should hopefully cover use cases like that as well without the full overhead
coolelectronics··on Show HN: Firefox in WebAssembly
Oh and for anyone asking, you can run firefox-wasm inside firefox-wasm inside firefox! I only got this to load once though since it gets pretty unstable at that level.
coolelectronics··on OpenClaw is changing my life
In the past we had "friends" for this
coolelectronics··on Hi, it's me, Wikipedia, and I am ready for your apology
It took me less than a minute on the site to run into factually wrong information, broken citations, etc. Cannot imagine rotting my brain with knowingly bad information for over 2 hours
coolelectronics··on Show HN: I'm building a browser for reverse engineers
Your example proxies the console object, the intended way in this case is to make a proxy from the log function itself and use the apply hook

toString will be called on the Proxy and not your hook so it won't reveal anything

coolelectronics··on Show HN: I'm building a browser for reverse engineers
could be very useful for my work, nice to see
coolelectronics··on Show HN: Timelinize – Privately organize your own data from everywhere, locally
I've been basically doing this for years via a private mastodon instance. Very nice to see!
coolelectronics··on Show HN: Porting Terraria and Celeste to WebAssembly
My bad! Switched over to the github pages fallback. Cloudflare pages isn't suitable because the wasm files (100mb+) exceed the 25mb limit. (i could bypass this with service worker jank but that tends to be fragile). Github Pages also isn't suitable because it doesn't have a native way of sending the coi/coep headers that are required for SharedArrayBuffer to be available. Can also bypass that with service worker jank but I would prefer not to
coolelectronics··on PSA: How to keep using adblockers on Chrome and Chromium
i do wish! firefox has web features missing that i need on a daily basis, and their developer team seems wholly uninterested on working on them at all
coolelectronics··on PSA: How to keep using adblockers on Chrome and Chromium
i would always tell them to install firefox. this is mostly for developers and tech oriented people who need to keep chrome around
coolelectronics··on Mozilla's abandoned web engine 'Servo' project is getting a reboot
why? firefox performance will always be worse than blink, if only because of spidermonkey

the last thing people want from electron is a worse version of it hogging more resources

coolelectronics··on Boycott Xorg. It breaks everything
it's satire
coolelectronics··on Write shaders for the (sim) Vegas sphere
really fucking cool! good job
coolelectronics··on Terraria developer bashes Unity, donates $200k to open source alternatives
the ability to make "worthless trash games" is the only reason that the indie industry can exist at all. there are huge communities around sharing small lower-effort projects (which countless well-received games started out as) and gatekeeping an engine to enterprise customers only would be a far far worse decision than what they've already done

besides, the rates only kick in after your profit reaches 200k so it wouldn't do anything

coolelectronics··on Show HN: BookmarkFS – Store files as Chrome bookmarks that sync between devices
https://github.com/pixelomer/discord-fs I know this exists, don't think anyone's done the twitter thing yet