427 karma · joined August 24, 2007
Experiment 0: I bought a hotel affiliate site off of flippa. It did pretty well initially, but I didn't do enough investigation into how the previous owner had been generating traffic. In short, there was a lot of untoward stuff going on. As I was getting all of that straightened out, the site got (deservedly) banned from Google's index for a few key terms. I made my money back and learned a valuable lesson: don't buy sites off of flippa.
Experiment 1: I created a few different sites around a big product launch, and monetized via product reviews and the Amazon Affiliate program. This worked very well for a period of time; the site was grossing $100 a day for several weeks with essentially 0 work. Slowly, my site dipped in the rankings for the key terms as much bigger players got their act together. From this, I learned that one-off sites can be valuable, but probably not in the long term. I should've sold the sites at their peak.
Experiment 2: I wrote some algorithms to find underpriced stocks and then examinate a few strategies around that security's options. This was actually a lot of fun. Based on my program, I ended up buying out-of-the-money puts on 5 or 6 different stocks. I'm sitting on a small profit right now. The next step is to exit my positions, finetune the algorithms based on a few key things I learned, and put more money into action.
You are correct on the business model; right now, it's promotional fees from developers plus device manufacturer licensing fees.
You are also correct that we focus on a different use case than Kyte. It seems to me they're more focused on location and telephony (very worthwhile, btw!), whereas we are all about making it for kids to find and play great apps.
With respect to the location feature, AT&T actually offers a somewhat similar service called AT&T Family Map for a monthly fee of $10-15. I believe that's a white-labeled version of an existing app (it might be Life360, not sure) with some integration into their back office APIs. I really encourage the Kyte folks to do some investigation here; other carriers might be looking to solve similar problems with respect to family location. That is, after all, the carriers' most lucrative market segment.
With respect to nonfiction, I enjoyed Schroeder's recent biography of Warren Buffett, entitled the Snowball. It was much less of a hagiography than much of what you read on him. He's a fascinating, complex man.
A large chunk of this book deals with the very early computer scene of MIT in the late 1950s and 1960s. Both of those guys played a big role, especially Russell. He developed a game, Spacewar, that just enraptured the whole PDP crowd and led to this mania of gameplay and hacking, gameplay and hacking, etc.
It is really a delightful book. It's great to see these gentlemen recognized for their more formal contributions.
FWIW, Puppet's dependencies are much simpler. I don't know much about Chef vs Puppet, but I can say that from an installation and dependency maintenance POV, Puppet wins.
I actually don't know what happened here either. I was at a kid's birthday party, and I look on Twitter to see one of my cofounders had submitted this and that it was shooting up the front page.
Also, we didn't lack all indexes, just a couple of important ones. We've been iterating quickly on the site and we weren't analyzing the performance as our queries were refactored.
Other great apps, gaming focused: the Marbians, Alchemy.
Anybody know of a company that's tried that approach? If none exist, that leads me to think that either we're onto something interesting or that this approach simply doesn't work.
In terms of suggestions, I'd suggest you tweak your index page a bit. When I landed there, I was most interested in seeing what one of these registries looked like. I assumed that clicking the image of John and Jane's Baby List would show me an example, but it's not currently linked. To actually find an example, you have to think a bit and either find the text link under your Create button or realize that the Showcase link is what you're looking for.
Also, the Vendors page needs a bit of work. I'm sure that's number 7273 on your priority list, but I don't think it'll be very successful in engaging vendors as is.
Also, I'm not sure if you're looking for a workspace with a lot of people in the same position, but we've really benefited from participation in the Austin Technology Incubator.
Edit: why do I say folks so much?
Sure, I put in plenty of hours, but I never forget the importance of work/life balance. My company is important, but it's not all important.
Let's say that I'm an employee of yours and I have a pregnant wife. I wish to take off at 3 PM once a week to accompany her to the doctor. I make this pitch to you, my 21 year old CEO who lives at the office. If you're buried in the business all day, every day, could you comprehend how important something like this would be to me? Even if you did say yes, what would you think of my commitment to the company? Would you factor my behavior into your decisions about my future?
You may find great meaning within your work, but others will have much different priorities in their lives. I think you lose your ability to realize that with this sort of workload.
What's in this for Google? Users. Data. Brand awareness with every dang voter in the world. Incredible PR. Continued support of that whole 'do no evil' thing.
Of course, there are some catches here. The system has be to completely open. As a citizen, I should be able to audit every part of this whenever I want. Second, you'd have to abstain from all political contributions. People counting the votes can't have a preference or a vested interest in one part over the other. I'm sure there are more that I haven't thought of.
It'd be a tremendous investment on Google's part, but it has the potential for some truly world-changing technology.
It'd be absurd to JFDI on any of those, not without doing the proper due diligence. For day to day decisions, JFDI is absolutely the way to go. For decisions that could kill your startup, BJAPC (Be Judicious And Proceed Cautiously). Admittedly, that's not as catchy.
edit: formatting.
If all you're trying to do is to get someone to upgrade from lite to full, that can only happen once. In-app purchases can happen several times. In Restaurant Story (one of the games mentioned in the article), you buy gems to speed up the process with which you make food. I'd bet that most people who purchase those gems do it more than once, because they're directly tied in to your success at that game. In short, there's the potential here for recurring revenue.
Not only that, but the prices on in-app purchases can be startling! Going back to Restaurant Story, I think the smallest batch of gems you can buy is $5 and it goes all the way to $99. That's a lot more revenue per user, potentially, than on an upgrade from lite to full.
Keep in mind to whom you're marketing here: developers. The average casual developer doesn't need a ton of help when it comes to adding neat new features to their games. After all, they're developers; they can build those features themselves and probably enjoy it thoroughly.
Where they do need help is in marketing and sales, and they need more help than you realize. (Speak to several casual developers and you'll quickly realize that it's both very hard and quite expensive to compete with the major players.) For us, that meant changing our messaging from "Features! Yippee!" to "We bring you a huge new base of customers via these features, and here are metrics and stories to back that claim up!" Features for the sake of features as the value prop, when the developer is probably already losing money, didn't work well for us.
If you can adequately explain how integration leads to dollars, then your developer base will skyrocket. This part of the story is missing from your site, imho.
I'd love to know more here. Out of these 1,000,000 users, how many of these are actual activated users? After 15 days, what's the retention like? Where are all of these users coming from, and how does the origin of the user affect activation and retention?
One lesson that we've been learning the hard way is that it's one thing to acquire users, and it's another thing entirely to convert a new user into a long-term, engaged customer. I'd love to hear how Kik is approaching that, given their success in acquisition.