106 karma · joined August 30, 2010
"Meanwhile the poor Babel fish, by effectively removing all barriers to communication between different cultures and races, has caused more and bloodier wars than anything else in the history of creation."
Then I played through the tutorial, and saw it would take four hours to dig through a single block of dirt. I went to the store screen and would happily have paid $20 for a full unlock.
Instead I was faced with multiple gem purchase options, including a "BEST VALUE - $100!".
You have got to be kidding. And while I could make smaller purchases, I have no way of knowing how fast they would be depleted. As the article notes, the game is clearly focused on scamming the money out of you as fast as possible.
So I've uninstalled it without spending anything and am left with further disgust for EA. There's got to be a happier medium ($10 game with cosmetic unlocks?) than this pay-for-every-move methodology. Valve certainly seems to be making it work.
I bought an Aeron over ten years ago and have never regretted it. Everyone's different, so go try chairs and make sure you have a return period. What feels fine after five minutes in the store may not feel so good after five hours of coding.
The company had literally fired the whole testing department previously for saying the product wasn't ready. With those annoying testers out of the way, out the door it went. And promptly had multiple emergency point releases the following week to fix showstoppers cropping up at the customer sites.
That got them to create a testing department again - but it was still without honor in the company. And firing the whole group again was often discussed, as they were _still_ delaying releases by finding bugs!
I departed. They got eaten in a merger several months later.
Classy.
There was also another reason why setting a story in the present day is more attractive than looking into a future even half a century away. This was because, said Mr Gibson, using that setting would necessitate explaining away present-day problems such as global warming.
"If I write something set 60 years in the future I am going to have to explain how humanity got there and that's becoming quite a big job," he said.
Ouch.