159 karma · joined May 5, 2014
Pomello: https://chrome.google.com/webstore/detail/pomello/ahjnfakocp...
Think of OSS as an entry into the market - you get exposure, feedback and community (if you actively invest into building it). If your software creates value for enterprises, they will pay you anyway because they need commercial support and some sort of warranty and reliability.
Check out https://www.minohubs.com/ (disclaimer: I'm a co-founder). We help open source developers to monetize and fund their projects.
What does it actually mean then? They're likely to be responsible for EU VAT anyway. Do they provide me with EU VAT invoice that states supplier's VAT number? If not, then it can't act as an intermediary, and that makes them responsible for EU VAT, even if they're based in the US.
Can I comply with EU VAT myself selling through it? Very unlikely. For each B2C transaction EU requires me to have 2 pieces of non-contradictory evidence of customer's location. I will likely need buyer's IP, billing address, card country and in some cases even additional verification if all other pieces evidence contradict (actually happened to me when I was travelling). It doesn't seem that filesprout handles all of that and can provide me with that information.
Another quantitative indicator you can use is number of downloads on relevant package manager (npm, PyPi etc.). These indicators only tell you how big your audience is and not whether your project could provide income. However, having big audience increase chances of success - you have a good position here.
Check out MinoHubs (https://www.minohubs.com). We provide tools that will help you get started with monetizing your project in several ways very quickly. Let us know if you have any questions or if you're missing anything.
Would love to hear any feedback or any ideas from the community.
P.S. couldn't send any message through neither Intercom nor support button at the top.
Want to work for a startup in London? A leading discovery platform are looking for someone to help in the development of a unique product discovery platform that will change the way kids engage in the space both on the web & on mobile.
Benefits:
- Their team has a serious track record. They have built companies like DemonWare, Jolt Online, Swapit and played key roles in others.
- They work with every major kids’ brands in the world such as Disney, Hasbro, LEGO and hundreds of others.
- They are the number one in the UK and have just launched in the US. Each month they reach over 30M uniques across web, mobile, online video and physical discovery channels.
- They operate in a tough space which has lot of interesting problems to solve. They have got traction, revenue and a lot of clients. Oh and did they mention a community of over 30M kids and teens?
- Join now and you get a real opportunity to shape the company’s growth. For real.
Your profile:
- Extensive knowledge of Flash and ActionScript3
- Experience with building multiplayer games and virtual worlds is a plus
- Experience in HTML(5), CSS(3) and JavaScript is a plus
- Eye for detail
- Able to go from specification to final product, with minimal intervention
Your responsibilities:
- Take ownership of the Flash development of BinWeevils, one of the largest children’s virtual worlds in the UK
- Tweak and improve the existing in-game experience
- Deliver high quality solutions for major kids' brands
- Develop other SuperAwesome Flash properties
They are the leading discovery platform for 8-14 kids in the UK. Founded by a track-record team responsible for some of the top games and technology startups in Europe (DemonWare, Swapit, Jolt Online, Fight My Monster), the company’s clients include some of the biggest names in entertainment. The company is based in London and Dublin.
Feel free to drop me an email to stan@superawesome.tv