883 karma · joined October 9, 2011
Pascal supports it (at least Turbo Pascal, no idea about ISO Pascal).
Oh well...
FASM is cool (and still being development), but since it's written in 32-bit x86 asm, let's just say macOS is a 2nd class citizen.
https://www.amazon.com/Art-ARM-Assembly-Randall-Hyde/dp/1718... ?
Mmm nice. Will give it a try since ARM-based Mac is my main working environment nowadays.
Unless, you want to use open source MASM-compatible assemblers like JWASM or UASM.
Yes I understand, other folks may prefer Linux/BSD, NASM/FASM, ARM etc etc.
I wonder if assembly is a better choice... hmmm...
For many years, it practically only supports Windows, Linux, and DOS. Now add macOS into the list: https://deb.fbxl.net/macos/
Hmmm....
Many years ago I explored his fpGUI:
https://fpgui.sourceforge.net/ fpGUI Toolkit is a cross-platform GUI toolkit using Free Pascal
Nice to see you are not only limited to Lazarus
Many many years ago, smarphone users had these choices:
Symbian, BlackBerry, Windows Mobile, PalmOS... what else?
"error: could not find 'Cargo.toml'"
I assume first need to create a project by "cargo new" ...?
Anyway, love the good ol' Turbo Pascal 7 Reference. Haven't touch it for more than 1 decade.
Don't forget Haskell. And what's other... C++, OCaml, etc?
I guess a language with complex/complicated design is difficult to be compiled "blazing fast"
Well nowadays I'm stick with macOS not because it's pretty, but because a necessary to do my work as a mobile app dev.
So far, I think there's no one for 35mm. For medium format shooters, there's the much bigger Fuji/Linhof 617. Of course pretty expensive. Perhaps 3D print is the only viable option...
Personally, I prefer less distortion and XPan is the better choice for that (and of course interchangeable lens support). Too bad it's bloody expensive nowadays and since the shutter is battery-dependant, you just have to accept one day it may become a paper weight.
Gotta say farewell to Sublime. Now Zed is my general purposed text editor. For doing most of my coding work, still use VSCode and nvim.
Nice to see someone started the work from zero instead of piggybacking LLVM.
I think it still works pretty well, and written in C++ instead of the "cool kids" Go/Rust
If not, well there's another reason to have a Linux VM ready :)
?
:D
But anyway, yes print making is both art and science on its own. Finding local labs to develop and scan films is pretty easy. But darkroom to print your photos the old school way? Happy to find a new one (I'm on Jakarta, btw).
Even back to film/analog era, taking a photo is just the 1st step. Then apply some darkroom work (dodge/burn/use some filters to adjust the highlight/shadow etc etc). Image editing softwares like Photoshop simplify the process.
I mostly shoot in black & white (both film and digital). Since once of my biggest inspirations is Ansel Adams, then no I don't adhere to "SOOC" (straight out of camera) philosophy. Fine tuning in Photoshop is a must.