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aejae

192 karma · joined October 30, 2018

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aejae··on Multi – Multiplayer Collaboration for macOS
Thanks for the kind words!
aejae··on Multi – Multiplayer Collaboration for macOS
Thanks! We've put a lot of effort into making Multi feel like it's built into macOS
aejae··on Multi – Multiplayer Collaboration for macOS
Hey CitrusFruits, thanks for the plug! (Haha I agree with the dead comment that this reads like a paid ad. I'm grateful you took the time to post this... before I even realized we were on HN!)
aejae··on Multi – Multiplayer Collaboration for macOS
We're building so that you're (hopefully) both right: - The focus is on code, especially macOS/iOS devs in Xcode. - We want working together to feel as intuitive as Figma/Miro.
aejae··on Multi – Multiplayer Collaboration for macOS
https://github.com/robchahin/sso-wall-of-shame/pull/459
aejae··on Multi – Multiplayer Collaboration for macOS
Thanks! Cross-platform support is planned but not out yet.

For some options that work with PC, check out my other comment mentioning "Windows"

aejae··on Multi – Multiplayer Collaboration for macOS
If you're pairing infrequently, Zoom has "kind of low latency" screenshare, with "somewhat usable" remote control. I'd just that.

For a more better experience on both macOS and Windows, check out CoScreen as mentioned, and Tuple too!

aejae··on Multi – Multiplayer Collaboration for macOS
Hey jsherwani—congrats on the awesome product! Would love to catch up if you're up for it :D
aejae··on Multi – Multiplayer Collaboration for macOS
Hey cofounder here, just confirming that we do _not_ support running from the browser. That's a pretty great feature.

Another tool that supports streaming to a browser is [Coduo](https://apps.apple.com/us/app/coduo-pair-coding-for-xcode/id...)... although I just noticed the single 1-star review :/

Multi is typically used for long-term teammates. That's when, the extra features we get from being native, as well as the command palette to reach someone, are more useful.

aejae··on Multi – Multiplayer Collaboration for macOS
Hey, cofounder here. Thanks for the post @bx376! Totally unexpected since we launched last Aug.

I'll be responding to the comments. LMK if you have any questions.

aejae··on Whom the gods would destroy, they first give real-time analytics (2013)
Not sure about this for larger teams, but for very early stage teams I agree.

Seeing people using a hard-to-build feature a couple times a day, then more, until eventually you have to mute notifications to focus on work is a great way A/ to feel the progress, and B/ notice trends you can't pick out in averages.

Example for A: Just yesterday our CTO wrote in a feature-specific channel: > This page is now unreadable due to volume of usage pings! Go team!!

Example for B: Intuitively noticing whether your tool, that has say 6 DAUs on a team, is being used once by all 6 people, or in 3 pairing sessions, or something in between. Yes could run an analysis for this, but at an early stage co it's easier to just notice.

We became June users at our pre-launch co a few months ago, and the feature 0xferruccio mentioned is part of what sold me initially.

Not sure how long it'll remain useful but loving it for now.

aejae··on Pushing the limits of NSStatusItem beyond what Apple wants you to do
Agree -- it's nice that there are (usually) options we starts diving deep enough
aejae··on Pushing the limits of NSStatusItem beyond what Apple wants you to do
John the author doesn't have a HN account so standing in for him here.

We as a team were initially divided on whether to push NSSttatusItem limits in this way. Fighting the OS is always extra work and risk. But at the end of the day Apple's own FaceTime pulls similar shenanigans and ultimately it feels like a successful design.

aejae··on Show HN: Apple Watch Custom Complications – for programmers and automation geeks
Curious what primary use case you had in mind?
aejae··on Drought-struck Barcelona quenches thirst with costly desalination
I live in NYC and was recently surprised to learn that despite the population, we don't rely at all on desalination. Pure water catchment. Good YT doc on this: https://www.youtube.com/watch?v=IDLkOWW0_xg
aejae··on Ask HN: How do you not take criticism of your work personally?
Most of the points here are about separating your self-worth from your work, and that's certainly good general advice, but it's not the only way to go.

I'll be honest and admit that I connect self-worth with my work, or the sport I'm playing... part of my identity is the desire to do things well.

So yeah criticism hits personally for me. But actually: In a good way. I view every piece of feedback as an opportunity to advance that personal identity.

Usually at work that's desired: The people giving feedback are trying to help. But even that criticism from that stranger on the internet trying to get you down is an opportunity.

It took me a while to get here. I still have half a second of defensive feelings when I receive unexpected feedback. But I've trained myself to quickly let curiosity overpower the defensiveness.

As others have said, your awareness is half the battle. You're on a good path. I hope this alt POV helps!

aejae··on Show HN: HN Follow – Follow Your Friends on HN
Got to say, the H1 on the main landing page is amazing.
aejae··on Show HN: Walkie-talkie for teams
Cofounder of Remotion here. Thanks for the mention!

We actually still have the drop-in rooms.

The pivot if you're curious is because very few teams adopted the rooms just for hanging out. Instead people ended up doing work in them, like pair coding. So we decided to keep the rooms, but focus all our feature development and marketing on the collaborative features.

aejae··on We scripted Spotify to make room for both silence and conversations
Thanks for sharing this! Cofounder at Remotion here—I worked closely with Zak on this and we'd love to discuss!
aejae··on Why Remotion is a native macOS app, not Electron
Invite sent to you and terretta!
aejae··on Why Remotion is a native macOS app, not Electron
Thanks for the suggestion. This is a good idea.
aejae··on Why Remotion is a native macOS app, not Electron
Good points. I think there are two reasonable options:

A/ use cross platform to iterate effectively

B/ choose to iterate on only one platform, then build out other platforms as your ux stabilizes.

We chose B but acknowledge it’s an unusual option, and there a 30% chance in our minds that we’re wrong /shrug

aejae··on Why Remotion is a native macOS app, not Electron
(Cofounder here) Agreed, we aren’t ready for your team yet.

We’re starting with a small but opinionated target audience, and building out for other platforms from there.

> just for some technical clout

I think we both know that’s oversimplifying :)

aejae··on Why Remotion is a native macOS app, not Electron
TBH we weren't sure how much people would care. What we've found is that when we build a bucket of value props to solve for a given use case (e.g. eng coworking), different users will find different value props to resonate.

So some people are very glad to save RAM, CPU, etc. Others don't care but love shared music DJing etc...

aejae··on Why Remotion is a native macOS app, not Electron
I'm not a fan of Qt from my time at Dropbox (we used it for our desktop client preferences for some time), but will need to check out GTK4 and Compose. Thanks!
aejae··on Why Remotion is a native macOS app, not Electron
Cofounder here. Thanks, appreciate it! What platforms are your coworkers on? You're welcome to try it if you'd like or I can let you know when we support those platforms. If interested LMK at alexander [at] remotion [dot] com
aejae··on Why Remotion is a native macOS app, not Electron
I'm not a frequent Linux user so that comment crept in there—we haven't evaluated as deeply. Any suggestions for how to best build Remotion (lightweight video chat + dock for your team) onto Linux?
aejae··on Why Remotion is a native macOS app, not Electron
Cofounder here. See my reply(ies) to the first comment in this thread: We are emphatically not building an always-on surveillance tool.
aejae··on Why Remotion is a native macOS app, not Electron
Cofounder here. Thank you for taking the time to check that out.

Spot on re culture:

- Teams who are strict-async don’t want Remotion.

- Teams who are distributed but still like hanging out want Remotion.

aejae··on Why Remotion is a native macOS app, not Electron
Cofounder here: agreed that an always on CCTV would suck and is counter to our approach.

Our website does make it seem to some folks like your camera would always be on, but that’s emphatically not the case. (We need to fix this on our site.)

The only things we show when you’re not in a call is online/offline status. You can then opt in to sharing your calendar and whether you’re in a Zoom/Meet call. We chose those status automations because they’re things you can find on your coworker’s shared calendar anyways.

Suggestions for how to clarify on the site are welcome.

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