549 karma · joined January 6, 2017
1. As the article mentioned, there is a lot of growth with advertising here. Until that starts to taper off the "big" players in the podcast market (either creators or networks) will be hesitant to sign those types of deals. When they keep getting more advertising dollars it seems silly to move over to a Spotify like system.
2. Smaller players (often independent creators) are less organized and harder to get into that sort of system. This was not a problem for Spotify, or other streaming services, because the music industry had a well established Artist -> Label setup that does not exist for huge swaths of the podcast market.
* History of Rome: A narrative history of Rome from foundation to fall of the western empire
* Revolutions: A long series of various revolutions around the world (American, French, Haitian, etc. etc.)
* The British History Podcast: Chronological history of the British Isles, very detailed, hundreds of episodes in and the Normans have not showed up yet.
* When Diplomacy Fails: Covers various political/military events throughout history. Currently doing a deep dive on the Korean war.
* The China History Podcast: Episodes on all topics from Chinese history from ancient times to the Mao era
* The History of Byzantium: Picks up where History of Rome ended and continues the story until (theoretically) the fall of Byzantium.
* The History of England: Similar to British History, but moves at a far faster pace, currently in the reign of Henry VIII
There are of course many many more, but these are probably some of my favorites.
Shameless Plug: I create a podcast on the First World War called History of the Great War. I think it is pretty good, at least the more recent episodes.
I only lost a few, but it already has me poking around at different options for the future.
People loved it with CK2 because it expands the game so much, and it was unlike what they were doing before. This helped people forgive the fact that the base game was just okay at launch. Contrast that to HoI4 where the base game was not fantastic at launch (but probably not much worse than CK2 at launch in terms of stability and systems) and then the DLC train started and I saw a lot more negative comments online. There were similar conversations around the Stellaris launch "Oh they are going to make us pay or features that should have been in the game in post launch DLC".
That could just mirror changes in players being hyper-sensitive to DLC/Monetization strategies these days, and probably don't bother the people who are really into Paradox games and put hundreds if not thousands of hours into them.
I am very interested to see what they do next with Crusader Kings, since they have mentioned a few times they plan on ending the DLC soon. Transitioning to a CK3 seems incredibly difficult given how barebones it will feel.
Very few people are going to say that those people with cancer should die because we shouldn't do something to save them.
I have had to help several of my Patrons with basic tech support issues, like setting up RSS feeds in their podcast app. And I doubt that they would be able/comfortable with working with a service that is not as easy and straight forward as Patreon.
By default this is not how Patreon works. For most creators you are not charged until the end of the month, so if you sign up on August 2nd you are not charged any money, and the money doesn't go to the creator, until September 1st.
They do have a new setting for Patreon campaigns that lets the creators change this, but many have not.
Digital Ocean also has a droplet with a pre-1.0 version pre-installed and ready to use.
I use Kindle Highlights very heavily while doing research, I then export them for use while writing. That extension will save me a bunch of time.