1,171 karma · joined December 4, 2022
Some studies shows the opposite for experienced devs. And it also shows that developers are delusional about said productivity gains: https://metr.org/blog/2025-07-10-early-2025-ai-experienced-o...
If you have a counter-study (for experienced devs, not juniors), I'd be curious to see. My experience also has been that using AI as part of your main way to produce code, is not faster when you factor in everything.
Like, to set an env variable permanently, you either have to go through 5 GUI interfaces, or use this PS command:
[Environment]::SetEnvironmentVariable ("INCLUDE", $env:INCLUDE, [System.EnvironmentVariableTarget]::User)
Which is honeslty horrendous. Why the brackets ? Why the double columns ? Why the uppercases everywhere ? I get that it's trying to look more "OOP-ish" and look like C#, but nobody wants to work with that kind of shell script tbh. It's just one example, but all the powershell commands look like this, unless they have been aliased to trick you to think windows go more unixish
So, to compare 100 IQ now with 100 IQ 50 years ago is hard, since you're not using the same test anymore.
There's an effect called the Flynn Effect which is essentially an inflation of IQ, so the tests are changed every few years so that it keeps the same distribution (so that the averagely intelligent human would score 100)
https://en.wikipedia.org/wiki/Flynn_effect
In fact, you can't always compare the IQ tests of 2 humans alive, because the given score is comparing you to the other people of your age, not to the global population. So if you compare the IQ of a kid and middle aged man, it doesn't mean that one is more smart than the other in an absolute way (it's more a theoretical potential)
Whereas a playstation or a switch, once I don't game anymore, it's just an expensive paperweight
Since they have the steam deck, they also probably have enough data to back their new hardware strategy
If the game needs to perform grind yourself, without delegating it (think Albion Online, Eve Online, Black Desert Online, Path of Exile etc. basically every MMO with economy), it means it's actively part of the game design, and delegating it to a robot is just cheating (and against the ToS in all of those cases)
So the point of GP's post, which I agree with, is that if that kind of grind is not part of the fun for you, then the game wasn't designed for you (and please don't cheat because you ruin other's fun)
Yet's all the mini PCs I've come across are more expensive than their laptop equivalent
Because it's also about the demand, and how much you can mass produce them to reduce the cost
On top of that, the base OS can't run a ton of games that run on console, because it runs in the way of kernel anti cheats (think: battlefield, call of duty, valorant, league of legends... the biggest games basically), while consoles are guaranteed to run most AAA games.
So with all that in mind - while I appreciate what Valve is doing a lot - I don't think it'll win the "console generation". I hardly see how it can even be called a console. It's just a PC, and that's how they call it themselves.
- https://arstechnica.com/tech-policy/2025/02/meta-torrented-o... - https://news.bloomberglaw.com/ip-law/openai-risks-billions-a...
Other than that, just a bit of common sense tells you all you need to know about where the data comes from (datasets never released, outputs of the LLMs suspisciously close to original copyrighted content, AI founders openly saying that paying for copyrighted content is too costly etc. etc. etc.)