1,282 karma · joined August 22, 2010
Will be interesting to see where you take this. I'd love to see more experimentation around AI tooling and UX to support creativity.
Some friends and I have been having a ton of fun making standalone, interactive artifacts lately and I started thinking: what would a social media site around that look like?
And thanks for the note about the images, I'll take that into account! I only really just started this project and am going to keep iterating as I learn to use the tools better and I find the right visual language for it.
Since you seem in the mood to give feedback ;) If you take a quick glance at the previous story, do you feel the same way about the images in that one or was it just this one's that you found particularly unpolished?
It's really interesting to hear about others that have been exploring generating fiction with Claude. I clearly need some more work based on some of the comments, but it has been really interesting discovering and coming up with different techniques both LLM-assisted and manual to end up with something I felt confident enough about to put out.
I'd be curious to hear more about your experience!
I've mostly been digging through my own version of that and trying to find things I find interesting and seeing what kinds of stories we can build about what a day in that job might look like.
My short answer to “why should I care about the mathematical model output from the human artistic input” is “I think we’re all figuring that out right now!” And I’m pretty sure the answer isn’t “you shouldn’t care at all”. Especially if the mathematical model output from the human artistic input expresses what the human wants to express at a quality level that passes that human’s “Taste Gap” (https://www.youtube.com/watch?v=91FQKciKfHI)
I’m sure we could go back and forth about this a lot (and happy to keep this conversation going, I truly do feel like exploring and discussing, this is very interesting to me!) so happy to dig into any aspect with you :)
I will say that I think what’s happening is that we’re seeing more people explore art forms that couldn’t before because of mechanical skill gaps, and that’s interesting in the same way that synthesizers and sampling and software instruments did to music or I imagine digital art tools did to physical art, and I imagine digital photography did to photography which did the same to painting. It’s an interesting time to be alive!
I guess I'm also learning the value of working with an editor from first principles... over the last couple weeks before publishing I read through and made edits to this piece at least twice a day and still didn't catch this.
This is really the whole idea behind this project with Near Zero. I think there's a lot of anxiety out there around AI and the future, I was there for a while too. Ultimately I've ended up pretty optimistic about it all, and inspired by what the group at Protocolized is doing, found science fiction a great way to help express that.
For me, there was definitely a high level of anxiety and nerves when I sat down at a table for the first time again after playing online for a while. But it gets easier and easier to shake that off and just get into the flow of watching betting patterns (which is the main thing you have to work with online) which to me was always the primary source of tells rather than anything physical. So maybe in my case the answer to your question is yes haha :) though it didn't seem to impact me negatively much.
I suspect we're going to see something similar with Junior talent across the board. A lot of the barriers to actually getting to the core of software engineering for example are going away, and you're going to be able to get orders of magnitude more trial and error attempts in than you previously could in the same amount of time.
But if you're curious, task was this:
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Title: Bug: Users should be able to add tags to a task to categorize them
Description: Users should be able to add multiple tags to a task but aren't currently able to.
Given I am a user with multiple tasks When I select one Then I should be able to add one or many tags to it
Given I am a user with multiple tasks each with multiple tags When I view the list of tasks Then I should be able to see the tags associated with each task
----
And then we ended up with:
GPT-4o ($0.05): https://github.com/sublayerapp/buggy_todo_app/pull/51
Claude 3.5 Sonnet ($0.09): https://github.com/sublayerapp/buggy_todo_app/pull/52
Gemini 2.0 Flash ($0.0018): https://github.com/sublayerapp/buggy_todo_app/pull/53
One thing to note that I've found - I know you had the "...and you should be able to filter/group tasks by tag" on the request - usually when you have a request that is "feature A AND feature B" you get better results when you break it down into smaller pieces and apply them one by one. I'm pretty confident that if I spent time to get the migrations running, we'd be able to build that request out story-by-story as long as we break it out into bite-sized pieces.
When I broke out the layout and style components I was thinking of being able to change the whole site aesthetic from something like "standard b2b" to "geocities fan page", but I'm excited to try getting fuzzier with the descriptions!
That's a really cool idea that once you can get something somewhat reliably consistent generated, you can kind of let your A/B tests start to run themselves with just rough guidelines on what you're trying to optimize for...
Author here, happy to answer any questions about this or chat about the ideas behind it :)
If you provide a "prototype" to a model, you can operate on that prototype and create new instances or variations of it. This is useful for working with code by defining an abstraction or a class, and then having the LLM work with and modify it, generating new code that fits or inherits conceptually from that original prototype.