HNHacker News
TopNewBestAskShowJobs

NovaS1X

631 karma · joined April 28, 2013

submissionscomments
NovaS1X··on Adblocking people and non-adblocking people experience a different web
This is why I really appreciate YT channels like Project Farm.
NovaS1X··on Nikon F-Mount
Birding is one of those rare use-cases though where gear is pretty essential. Astrophotography is another area where better gear often does lead to better pictures. That being said, it still doesn't make up for the skill of knowing your subjects, being patient, and spending all that time setting up the perfect shot; the gear just gets you in the front door. A bird shot in bad light at a bad angle with a phone is still a bird with bad lighting and a bad angle with a 200-600mm, just in higher resolution.

My point originally was that amateurs generally spend far too much time focusing on the best gear, when they should be focusing on their subject and skillset.

NovaS1X··on Nikon F-Mount
>The one actual professional (as in paid as main income) photographer I know doesn't talk about the technology or the brand of camera they use at all because it's mostly moot: it's the picture and getting paid that matters. They don't carry their camera anywhere either; just an iPhone 12 mini.

>Subject matter is more interesting than the technology for me.

This has always been the case though. Amateurs and people who suffer from GAS place far too much reliance on the tool. They want to purchase the ability to create good works and become defeated when they learn they can't and quit. This has been true ever since the introduction of mass market film cameras. Many pros back in the film days carried around point and shoots or fixed lens cameras for personal use and left their F3s and 80-200mms at home.

This is just a reality of the consumer society we live in; people are advertised to incessantly and are conditioned to expect purchasing things to make them better. Thankfully art is a cathartic form of protest to this in many ways; you can't buy and compute photographic skill.

I'm semi-pro and my main gear stays at home unless I'm working on a project, personal or professional, and I carry my iPhone and a Fuji X100 for daily/personal stuff.

NovaS1X··on Nikon F-Mount
I think it depends on the use case.

Cameras are already downsizing, DSLRs are long dead and mirrorless are not just the future, they're now the present. I don't think size is the issue any longer.

The purpose of using a "real" camera is quality and control. If you go on IG and look as all the top photography centric accounts they're using either film or mirrorless cameras, not iPhones. The ability to manipulate RAW photos, the outright quality of better sensors and lenses, and the ease of use of "real" cameras still makes them the top choice.

When you then throw in professional use into the mix the choice becomes more obvious. Just the ergonomics alone make traditional cameras the obvious choice. I'm not going to be mounting expensive shotgun mics, matte boxes, and filters to an iPhone.

As far as computational photography goes, it's the future and all manufacturers will need to start using it to get an edge on the competition. The thing with computational photography however is that it's a data driven process, just like anything else AI; data in is data out, so the better quality of dedicated cameras simply means better data for computational methods, thus better results in the end. There's no real substitution for better lenses and sensors, because any computational method applied to a phone can also be applied to a camera.

I think there's something to be said for the lack of control with computational methods too. my iPhone for example applies a lot of processing that makes skin to me look plasticy, but it's baked into the ISP. My Fujifilm when shooting in RAW or F-Log for example doesn't have this issue. So any computational methods applied to traditional cameras need to not impede on creative control; noise reduction is an area where it would be pretty universally helpful.

NovaS1X··on Idiocracy: A disturbingly prophetic look at the future
Don't Look Up was fantastic. I don't think there's another movie that more accurately portrays the absurdity of modern society.
NovaS1X··on Business Essentials
>True but how often is the battery the issue in an enterprise environment?

Biggest issue by far. We have a fleet of 100+ MacBooks in my office and expanded batteries are probably the only thing we have that goes wrong with them. They're rock solid otherwise. The new replaceable batteries is a huge deal.

NovaS1X··on Business Essentials
Hard disagree. I work for a company of 5000+ users and we're full G-Suite now. We just went all in on Workspace.

Previous two companies (650 users, 250 users), were also gull G-Suite.

NovaS1X··on Business Essentials
An LDAP offering that competes with AD and integrates with OSX would be gigantic. I work in VFX where 95% of our hardware runs Linux, our laptops all Apple, and the only Windows machines being the accounting department, yet we still use AD for directory services because there's simply nobody else that offers a product even half as good, and OSX doesn't even like working with AD anyway.

A product that could even compete with half of what AD offers and could manage OSX devices would be pretty incredible.

NovaS1X··on Apple’s new M1 Pro and M1 Max processors
Well technically it is an Apple to Apple comparison in his case.
NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
I know it's completely subjective, but I'm currently on a work provided 2018 mac with the 0.7mm travel and I despise it. I have far, far more typing errors on this keyboard than I do on pretty much anything else.

I'm excited to try the new 1mm keyboard.

NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
Because it's a crap idea and design, I'll use a tablet if I want to poke at things. A touchscreen on a laptop is like driving a car with joysticks, it's not ergonomic.

Also, Apple never does things half-assed, if they put a touchscreen in they're doing for all models just like they did the touchbar.

NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
>In case of cameras there are sdcards that are wifi enabled, and also newer cameras should support wireless transfer - isn't that easier and faster instead of pulling out the card?

No, because transferring 1TB+ of data from your camera over the crappy built in wifi chip is a much worse user experience than just plugging in an SD card. Lots of cameras also require you to connect to the camera's hot-spot, which means while transferring that data you are not on wifi. If you're just sending a few jpegs over, fine, wifi is great, but for people to whom the "Pro" moniker actually matters, it's a big deal.

Dongles are fine for sure, but having a slot built in is better, and there's no real reason not to have one other than "aesthetics"

NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
I'm very, very happy they haven't done this yet.
NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
Photo/video import mostly. I don't feel like transferring 1TB of data over crappy built-in wifi chip on my camera or having to plug the camera in and have it act as a fancy card reader.
NovaS1X··on Apple’s new M1 Pro and M1 Max processors
It's their marketing term for their HDR tech. The XDR displays are their flagship media productivity monitors. The new screens in the 14/16 inch MacBooks have "XDR" tech as well.
NovaS1X··on MacBook Pro 14-inch and MacBook Pro 16-inch
Have backups like you're supposed to? Removable storage or not you should have backups of the device.
NovaS1X··on OpenMW: Open-source reimplementation of TES3 Morrowind
There's also a great VR implementation of OpenMW: https://gitlab.com/madsbuvi/openmw

VR is such a great twist for replaying an old classic, but you have to mod a few things unless you enjoy swinging your arms at cliff racers 300 times early on!

Morrowind was a very important game to me growing up and still my favourite Elder Scrolls release. I remember contributing to the Tamriel Rebuilt project when I was in my early teens and represents my first contribution to a community project. I like to give it a replay every couple years.

NovaS1X··on Google sets burial date for legacy Chrome Extensions, fears for ad-blockers grow
Some of us never left Firefox.
NovaS1X··on ‘Impossible’ particle discovery adds key piece to the strong force puzzle
Thanks so much for the explanation and the example. I at least know a little more about these complicated endeavours now.
NovaS1X··on ‘Impossible’ particle discovery adds key piece to the strong force puzzle
This is a great answer. Thank you.

So in these situations how do you tell apart electrons from one source compared to another? In the article they mention how the LHC collides particles at a rate of "40 million times each second". I can imagine there are a lot of electrons and other particles flying around from other collisions. What makes an electron discernible between one type of particle and another?

NovaS1X··on ‘Impossible’ particle discovery adds key piece to the strong force puzzle
That makes sense. Thank you.
NovaS1X··on ‘Impossible’ particle discovery adds key piece to the strong force puzzle
Can anyone informed and eager enough tell me how it's possible to measure something that only exists for "12 sextillionths of a second"? In my computer minded mode of thinking in sensors and clock cycles I can't imagine a way this is done.
NovaS1X··on Windows 11 available on October 5
PopOS is a great distro for people just hopping over and new to Linux. All the software and features most people want are there and easy to install, with even Steam/Gaming being just a click or two away.
NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
>So since it is an android system under the hood it would be very possible to make VR apps that would work on all android systems. This would be so much better for the ecosystem as a whole.

The problem isn't technical, it's monetary. Facebook pours out tons of money to kickstart developers and get games out which is why they have a monopoly. There are few technical hurdles in the way of making Oculus games work on other headsets.

NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
I don't know if I agree with this. Not that you're wrong but I don't think it's the full picture.

15 years ago games were still largely physical. That $60 included the physical games, cases, manuals, distribution, warehousing, etc. These days everything being digital companies don't have to pay that anymore. Sure there's a commission you have to pay on Steam/EGS but I highly doubt it's close to what having a physical distribution method cost.

So the way the $60 pie is split up today is totally different, and I imagine a much, much larger portion of that goes to the developers.

NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
What rank? I've felt a huge difference in competition at 2500+. 10k to 5k wasn't bad, but the moment 2500-3000 and consistent 300pp plays just to maintain it hit I felt the burn.
NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
Well say goodbye to your life! I'm hundreds of hours in now and play 4 hours a week minimum.
NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
This only works if there are equivalent choices without ads. We know from experience this is rarely the case. Choice is simply an illusion or a fantasy sold to people to placate them into accepting the current paradigm of business ad strategy.
NovaS1X··on Virtual reality ads make their way to Facebook's Oculus headsets
>They have a "unconnected" version for sale for 800 USD and a service fee of 180 bucks. You can see how much you have not paid for in those prices when you go with the ad version.

That pricing isn't for an "unconnected" version, that's for a business/enterprise version and yearly support. You can't use that figure and directly convert that into a value you place on your data or ad revenue.

Your point still stands, the Quest is heavily subsidized by user data on the premise of future ad revenue. This has been a given from the moment Facebook decided merge Oculus and FB acounts into one. I'm just correcting a false assumption that the $800 model is just "Quest -facebook", it's not.

NovaS1X··on Small, cheap spy satellites mean there’s no hiding place
That's fair. There's also some stories/movies that are absolutely critical to come into fresh. Shutter Island is the first one that comes to mind.
Page 1 of 8Next →