I have a few albums that are a category as opposed to an event and I'll occasionally add to those randomly.
I use google photos and backup using the same.
11 karma · joined February 19, 2018
I have a few albums that are a category as opposed to an event and I'll occasionally add to those randomly.
I use google photos and backup using the same.
1. For a site with many people active on it, what if you could filter by the link / website that brought them there (eg, there's a popular wikipedia page or article, but somebody might rather talk to the people who came from newsletter or forum X as opposed to newsletter Y)
2. What if you could see where people had been over time? Have a page develop wear over time showcasing the hot spots
The Single Responsibility Principle Revisited -
https://thevaluable.dev/single-responsibility-principle-revi...
Climbing the wrong hill -
The means someone achieves pleasure or long term happiness can in fact be the same. And I see see no reason to believe why a video gaming community (what he refers to as a shallow connection) can't provide both. Are you enjoying yourself presently? Great, that's pleasure. Is this a sustainable way to enjoy yourself? Great, you are on your way to long term happiness.
> We also expose the shallowness of connections that don’t really serve us. What does it say about a connection that isn’t as good without gaming or coffee? What does it say about the quality of a relationship if going orgasm-free for a while leaves you feeling hollow and empty instead of deeply in love and grateful? Addictions so often mask substantial weaknesses that we don’t feel ready to face.
We have a wide variety of needs, and it is unreasonable to think there is a magic bullet. Different social groups (or activities, hobbies) meet different needs. If you remove whatever was meeting your need, then you will naturally feel a sense of loss, whether the relationship was a healthy one (what he calls intimate) or an addictive one. I would imagine the loss of my dog or a loved one would leave me grieving for some time and I would enjoy parts of my life less. This doesn't mean those less enjoyable things were bad.
I'd like to see a news app that has the facts and sensationalism separated, and then a reference to a more relevant fact/story that relates more directly to what a particular spin was getting at. So I guess feed their bubble with more accurate stories.
I'm an android user right now, but having the option to see when/where app take advantage of their permissions sounds amazing.
What is this iOS feature called? Does anyone know of a simple way to do this on Android?
Nice mix of personal narrative and history, and the visuals were wonderful.
It's about the authors investigation to uncover her family's role during Nazi rule, to hopefully absolve her sense of inherited guilt and to discover her "heimat" - a German word used to describe where you come from.
The author presents the story through a mix of handwritten letters, old pictures, and drawings, weaved together into a very creative scrapbook style.
Something I really enjoyed were the cultural and historical sections that started each chapter. I was able to learn something new that was separate from the narrative, yet still keep my mind in the story world.
One of those parts I found interesting was on how important bread is to Germans...so much as to file their recipes for recognition by UNESCO! I had no idea.
Not to say that was the best part. The story itself was very good.
Also, for sci-fi I'd recommend Hyperion by Dan Simmons. This is the first in a trilogy but can be read and be satisfied with not reading the other two (although the second one, The Fall of Hyperion, is very good).
I read the first (Hyperion) one on a recommendation and I think the guy who recommended it to me was also read it based on a recommendation. It makes me wonder what the longest "recommendation streaks" are and what books they could be for.
I'd be interested to see if there's a difference between the "ultimate" quiet eye in procedural tasks (piano, free throw) vs tasks that have randomness (returning a serve, saving a goal).
Perhaps one difference is in the accept-respond loop you mentioned, with the procedural tasks being able to be reduced far greater than the random tasks. Say if a random task was reduced too far, you might get something like goalkeepers jumping in the wrong direction.
Piano video: https://www.youtube.com/watch?v=GVvY8KfXXgE