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JohnMakin

10,463 karma · joined March 3, 2023

DevOps/Systems Engineer/SRE

Reluctant Terraform Wizard, Passionate about privacy

the pen is mightier than the sword. - Marcus Brody, indiana jones and the last crudade

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JohnMakin··on Mike Tomlin spent 12 years building a Minecraft city
I think so too, but also in the way of like, he chose it as a creative outlet that was for him and maybe a few other people in his life. no desire for material gain, just the relaxation of creation. he didn’t care if anyone saw it or not.
JohnMakin··on Mike Tomlin spent 12 years building a Minecraft city
He didn't even want to share it, his kid kind of forced him to.
JohnMakin··on GPT-6 Astra plays World of Warcraft for the first time with agent-wow
Guess what, we created an AI to play the video game for you, so now you don't have to! Awesome!

Without the /s, WoW has been successfully automated without AI as a completely solved problem for like, 20 years.

JohnMakin··on AI Makes Me Sad
I'd go easy on them, they're a student with what is almost certainly a very bizarre view of the world from that POV right now.

It doesn't sound very different from when I was in undergrad an eon ago, except substitute "AI" with "blatant and rampant cheating" and "openAI offer" with "google" or "facebook"

JohnMakin··on AI Makes Me Sad
> But I don't want to do that. I don't want to prompt Codex for a living, or Claude for that matter.

I mean for me at least, this is not at all what it feels like. About 50% of my working time is split on architecting, planning, designing, testing, automating, reviewing. 20% on meetings and I guess the rest "prompting" but a lot is automated. I don't really mind other than the second order effects of slop grenades hitting my team by less diligent or shitty engineers.

Basically a lot more time spent on "how should this work?" vs before a lot more time spent on "how can this work?"

JohnMakin··on Why the Bronze Age Collapsed
It's a nice idea, but couldn't it also be explained easily by the invaders enslaving or killing most of the population? Existing structural decline and instability makes this a lot easier to do for an invading force.
JohnMakin··on GLM-5.3 and the spread of advanced cyber capabilities
There's also no effective way to ban these models?
JohnMakin··on GLM-5.3 and the spread of advanced cyber capabilities
This is a completely disingenuous comparison and strawman argument I refuse to be sucked into. The National Rifle Association is a gun lobby. I am a person on the internet, and someone tasked often with defensive security, making the completely non-analogous argument that cybersecurity capabilities should not only be provided to a gatekeeper with dubious intentions.

I don't really need to expand further. What are you proposing to do, enforce bans on every open weight model all over the world? Monitor every user's computer that has a network connection? What are you proposing, exactly, and how much Anthropic stock do you own?

JohnMakin··on GLM-5.3 and the spread of advanced cyber capabilities
It is so transparently obvious and harmful what they are doing here.

You making the argument that these models exist and are dangerous (plausible, true, likely) but then removing the cyber capabilities of your own frontier models out of 'safety' is a complete nonsense argument. You're stripping defenders' ability to defend whilst knowing stuff like this is out there, and only giving access to your gatekept super cool kids' (or rich kids) club, and then to top it off, using this as an excuse for government intervention/regulation of models that are threats to you competitively.

Just gross all around.

JohnMakin··on Plunging test scores are a slow-moving catastrophe
Whole word reading has been a disaster.
JohnMakin··on The Test
They're never going to let you into the club, dude
JohnMakin··on Suspension of the de minimis administrative exemption for imports $800 or less
weird title change.
JohnMakin··on The first new cat species discovered in 100 years
I think you’re confusing species with genetic variation within a species.
JohnMakin··on My temporary PHP fix from 2014 has nearly 20M installs. Today I'm deprecating it
is-even implementation:

> 'use strict';

> var isOdd = require('is-odd');

> module.exports = function isEven(i) {

> return !isOdd(i);

> };

JohnMakin··on Why I'm still bearish on LLMs after Navier-Stokes
> Is this really any different to how humans learn

yes.

JohnMakin··on There's a 100% Chance AI Agents Are Ruining the Internet
> The new one is built behind walls of 402 payment required. Visitors have to pay their freight else the servers get overwhelmed.

This is similar faulty logic the Elon era X/Twitter used to try to "stop" bots - forcing them to pay $Y dollars a month to use the platform. To a botter, that is a dream - you mean I can just pay to get past your defenses, and once I'm in, it's assumed my traffic is good? Sign me up, instantly.

There is no dollar amount using this structure that genuine users are willing to pay that will also stop botting.

JohnMakin··on Claude is a Contrarian
It's definitely worse and getting worse. I'm curious, do they not know this is happening, or not care? I struggle to believe people prefer the way it writes, which is becoming drastically different than its competitors.
JohnMakin··on LG denies TV spying claims, says tracking and snooping concerns 'not true'
Wolf claims they are utterly interested in eating sheep, news at 11
JohnMakin··on Nvidia is the central bank of AI
It’s not silly. games use far more hardware than they really need. It also pushes out release dates of aggressive console schedules like ps6 because even if it’s a massive upgrade and you have IP locked into your console, no one is going to pay $4000 to play a game like wolverine.
JohnMakin··on Silicon Valley is transforming the military-industrial complex? (2024)
Have you ever worked at a large company? This is simply not how things are done. Speaking up about something like this is almost a guaranteed fast track to getting laid off in the next round of reduction in force, and if you do somehow have the pull individually or collectively to make a meaningful difference here, coordinating all those levers in a way that satisfies the board/shareholders and effects meaningful change is pretty much an impossibility. And we're dealing with nation states who are going to have their own levers to push (and internally too). For an individual contributor or hell, someone who's not on the board/C suite, quitting and letting management know they're losing talent because of their stance on certain issues is probably the most effective thing someone can do in that spot.

Following your line of thinking, why don't you join microsoft and effect such change? I guess it's easier to leave a moralizing snarky comment and feel good about yourself.

JohnMakin··on I have a theory that software drives people insane
> Not in the "wash your hands every thirty minutes like Howard Hughes" kind of way,

Hold on, this isn't that crazy in today's day and age. I used to wash my hands basically only when using the restroom or before eating. Since the pandemic though, I started upping that a lot (not every 30 minutes, but pretty frequently) and since then almost never get sick.

JohnMakin··on No Man's Sky Cosmos
I can see your viewpoint. Some people don’t like sandbox games. that’s fine, I actually hate them, but this game’s additions led me into it gently in a way I’d never interact with say, a minecraft game. However, this is like, a sandbox game on steroids. There’s a strong mmo component of grouping, more being added (per this topic), and playing however you want to is entirely possible. In that regard I consider it one of the better sandboxes I’ve played lately, and I have played hundreds of hours of games like star citizen. I’d wish star citizen approached the game loop similarly.
JohnMakin··on No Man's Sky Cosmos
> I think maybe you're discounting that people have agency and can decide that a game they are playing actively doesn't tick their boxes.

> Mile wide and inch deep is exactly the way to describe it.

Aren't you doing the same thing you're saying? Plenty of comments in this thread disagree with your assessment. If the game isn't for you, that's one thing, but it's a factually untrue thing to say "there's nothing to do, game is sparse after a few hours and novelty wears off" like many comments say. This suggests the person did not actually see a lot of the game, which is fine, but it's still not a trustworthy evaluation to me.

JohnMakin··on No Man's Sky Cosmos
Yes, I believe this is a thing. I'm not sure why, but I think for game releases, especially hyped AAA games, your highest player counts are almost definitely going to be the highest in the first weeks of release, so that's the strongest impression. Almost all games see a steep drop off of concurrent players later on, then it stabilizes. Improvements later are thus much less visible, and all the players that got the bad first impression have little reason to go back. I think NMS particularly made a bad mistake compounding this by hyping up the game beyond what it could actually do when it was released - that's an unforgiveable sin to a gamer.

Stuff like this, it's why I often avoid big releases for the first year or two then go play it when it's on sale.

For another perfect game example - Star Wars Outlaws. Terrible, buggy release with obnoxious gameplay loops. They fixed it, now it's one of the better games I've played recently. You can go look up gameplay reviews from the last year to see people shocked at its reputation, it's a very good game now and arguably would have been a candidate for GOTY if it had released in its current form.

JohnMakin··on No Man's Sky Cosmos
The first 60 minutes are definitely a slog, but once you open up access to the quest hub and get access to larger ships that function as bases, the game really opens up. I play it as a "get away" from more competitive/stressful games. The exploration of planets never really appealed to me and doesn't feel like a huge component of the game as much as maybe it did in the early days unless you're hunting for particular resource nodes.
JohnMakin··on No Man's Sky Cosmos
I think people are regurgitating takes from early in the game's development - the game of the last few years is absolutely nothing like the early one and I agree, there is a surprising amount of stuff to do.
JohnMakin··on No Man's Sky Cosmos
Are you sure that you've played it recently? They added an actual story, a huge quest hub, unique items, tons of stuff to do really. I'm quite overwhelmed with the amount of things to do and I don't typically enjoy sandboxes.
JohnMakin··on Claude, change the “Add to Cart” button to blue
> Worth naming: the Add to cart button is still black.

Got an audible guffaw out of me. This really is what the experience is like sometimes if you're just giving it a result without being specific in implementation, and it comes out of nowhere, some days much worse than others.

I've become patient with it, but whatever this style of output is called or doing - it is both condescending and entirely unhelpful, and it seems designed to frustrate.

JohnMakin··on Ask HN: Why were OpenAI, Claude, and Grok simultaneously down?
Honestly, this is worth looking at — with one caveat.
JohnMakin··on Mom gets 6-month suspended sentence for letting 5-year-old walk to the pond
Dogs can attack with no indication or reason, some breeds take more of a lion's share for that than others. It is entirely reasonable to feel fear in the presence of a dog, especially if you've been the victim of an attack or seen one before. The conversation around responsible dog ownership is really delusional.
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