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Impossible

10,575 karma · joined April 30, 2011

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Agility SDK 1.711.3-Preview: Work Graphs, Wave Matrix, AV1 Encoding

devblogs.microsoft.com·1 pts·Impossible·
0

Teardown Frame Teardown: Rendering Analysis

acko.net·66 pts·Impossible·
8

Teardown Frame Teardown: Rendering Analysis

acko.net·1 pts·Impossible·
0

The FTC is reportedly investigating Meta’s VR division for antitrust violations

theverge.com·2 pts·Impossible·
0

Valve is not your friend, and Steam is not healthy for gaming

polygon.com·6 pts·Impossible·
7

Announcing Tangle

absurdjoy.com·1 pts·Impossible·
0

Deep dive: how Shapez.io went from web game to $1M Steam hit

newsletter.gamediscover.co·2 pts·Impossible·
0

ProtoRes: Proto-Residual Architecture for Deep Modeling of Human Pose

unity-technologies.github.io·2 pts·Impossible·
0

DirectStorage Developer Preview now available

devblogs.microsoft.com·3 pts·Impossible·
0

Progressive Tiling 2D Blue Noise Point Sets Encoded as Images

nothings.org·2 pts·Impossible·
0

The Nothings Suite

pippinbarr.github.io·1 pts·Impossible·
1

Stunning Photoreal Renders in Blender by Blitter

80.lv·29 pts·Impossible·
0

C++ to Rust – or how to render your mindset

jduchniewicz.com·2 pts·Impossible·
0

Indie Archetypes

derekyu.com·2 pts·Impossible·
0

Stadia Developers Can't Fix the Bugs in Their Own Game Because Google Fired Them

kotaku.com·62 pts·Impossible·
14

Apple's mixed reality headset could cost $3k and include 8K displays

engadget.com·2 pts·Impossible·
1

Deformable Neural Radiance Fields

nerfies.github.io·18 pts·Impossible·
1

Pixel Shaders in Windows Terminal

github.com·141 pts·Impossible·
54

Open Brush: A fork of the now open source project tilt brush

openbrush.itch.io·1 pts·Impossible·
0

Scavengers Studio creative director accused of belittling, screaming at, groping

gamesindustry.biz·2 pts·Impossible·
0

Roblox raises $520M at $29.5B valuation

venturebeat.com·130 pts·Impossible·
111

The Rendering of Cyberpunk 2077

c0de517e.blogspot.com·2 pts·Impossible·
0

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++

github.com·2 pts·Impossible·
0

Why HTML is still more “Metaverse” than 3D

rianflo.medium.com·1 pts·Impossible·
0

SuperRT – Realtime Raytracing on the SNES

youtube.com·6 pts·Impossible·
1

Terathon: C++ math library for 2D/3D/4D vector, matrix, and geometric algebra

github.com·1 pts·Impossible·
0

Facebook Accused of Squeezing Rival Startups in Virtual Reality

bloomberg.com·1 pts·Impossible·
1

A Pre-Post-Mortem About Marketing (5 Lessons Learned)

gamasutra.com·1 pts·Impossible·
0

In the works: HLSL Shader Model 6.6

devblogs.microsoft.com·1 pts·Impossible·
0

Getting to breakeven, and how we made it through the “VR winter”

medium.com·1 pts·Impossible·
0
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