97 karma · joined August 29, 2014
Already read it, and it's great! But it doesn't explain how to start getting clients from scratch.
> Expanding your network is a great way to increase your 'luck surface'.
That's what I'm trying to do. But I feel like going to developer meetups is going to be a very slow way to expend my network. Any other ideas?
However there are developer meetups almost every day in Paris, but I don't see any for business people or marketers.
> If you are only talking to 10 people a month, and you close a deal with 10% of them, that's 1 new client a month.
If I follow the plan described in my post, I will be talking to ~30 people a months. But they are just developers spending time in meetups, not people actively looking for freelancers. So I won't get 10% of them as clients, maybe 1% or less...
I'm curious: how did you market your game? What made you go in the top charts?
And as mentioned in my post, Github doesn't let you have some kind of htaccess, so no 301 redirect are possible. And I need that feature.
> 2. A CDN, for super fast loading.
I just want my website to load fast from anywhere in the world. I especially want this since page load time impact SEO. Something like cloudflare.com which has a free plan.
> 5. And not expensive, less than $10 per month.
$10 per month excluding the domain name. I don't think that's unresonable for a simple static html website. As mentioned above there are some CDN that have a free tier.
Overall I'm trying to find the simplest way to host my static website online, and make sure it works well with search engine (ssl and fast to load). All of that for less than $10 per month.
What are some real world use case for using fieldbook?
When this product was created? How many customers do you have? How do you market your product?
Thanks!
Do you mind me asking how did you get your first few customers? Ads, blog, cold emailing?
Thanks.