Show HN: My side project iOS game just hit #3 in the Finnish App Store
gymnastickgame.com
gymnastickgame.com
Today, I woke up to see it at #3 in the paid apps for my country's overall Top Chart, #2 in games and #1 in its subcategory.
A publisher has now approached me about publishing the game. I have no idea about the pitfalls. If anyone here has any experience, I'd love to hear any pointers.
I'm curious: how did you market your game? What made you go in the top charts?
I also started threads with promo code giveaways in TouchArcade and Reddit, and emailed reviewers.
With those as a base, it got some initial visibility and then bloggers/reviewers started asking for promo copies.
Awesome stuff. Congrats for reaching #3.
In a way I feel like saying no to ads and IAP is a noble goal, but not the financially smart one. I was OK with it for this one, because this was a hobby/passion project that I wanted to make for a long time. I didn't want to ruin my baby with filthy ads, profits be damned.